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0
votes
Fixed

Mathf.PingPong occasionally returns negative values

Scripting

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Dec 14, 2016

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Version/s: 5.4.2f2

Steps to reproduce:1. Open attached project "861278.zip"2. Press play3. Observe console outputResult: Mathf.PingPong(4676.5f, 1.99f)... Read more

0
votes
Fixed

EditorApplication.delayCall does not work in the command line if WS plat...

Scripting

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Dec 13, 2016

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Version/s: 5.5.0f3

To reproduce:1) Download attached project2) Test this on 5.4 with WSA installed by using command "<Unity.exe location> -batchm... Read more

5
votes
Fixed

[MacOS] An Unhandled exception is thrown in the Editor.log and Console w...

Scripting

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Nov 25, 2021

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Version/s: 2020.2.0a21, 2020.3, 2020.3.19f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached Unity project "BuildError.zip"2. In the Editor click Build > Build AssetBundles3. Observe... Read more

0
votes
By Design

In Editor, SetActive(true) does not work when it is called the first time

Scripting

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Nov 10, 2018

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open attached project "setActiveFalse_firstTime7.zip" and scene "FloorMap00"2. Enter Play mode3. In Game View, p... Read more

0
votes
Won't Fix

Moving asmdef file together with scripts causes nonstandard compile errors

Scripting

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Jan 04, 2018

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Version/s: 2017.3.0p1

Steps to reproduce:1. Open user attached project2. Drag-and-drop the script and the asmdef file into the folder. Make sure to drag-a... Read more

1
votes
Won't Fix

TypeLoadException thrown when initializing DocumentClient object

Scripting

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May 04, 2017

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Version/s: 2017.1.0b3

Steps to reproduce:1. Launch Microsoft DocumentDB Emulator2. Open attached project3. Open "Test" scene4. Enter play mode Expected re... Read more

0
votes
Fixed

[2018.4] Broken csproj is generated when Visual Studio is installed

Scripting

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Nov 12, 2019

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Version/s: 2018.4, 2018.4.8f1

How to reproduce:1. Open the attached project2. in Preferences > External tools, set the Script Editor to Visual Studio3. Assets ... Read more

0
votes
Fixed

[5.5+] Random crashes from rendering/batching/driver code starting with ...

Scripting

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Dec 18, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Download and open the project2. Enter Play mode3. Assets/Scenes/main.scene4. Wait or Walk around Result: crash... Read more

0
votes
Fixed

[API Updater] Internal error: Recursion detected while updating scripts ...

Scripting

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Dec 22, 2016

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Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project using Unity 5.62. API updater will ask to automatically update scripts, agree.3. After ... Read more

0
votes
Fixed

The BinaryReader read data to a Span <byte> is always zero

Scripting

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Nov 01, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

How to reproduce:1. Open project "ReadToSpan.zip"2. In the top Menu bar press Test&gt;Test BinaryReader to Span Expected result: No ... Read more

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