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EditorApplication.delayCall does not work in the command line if WS plat...
To reproduce:1) Download attached project2) Test this on 5.4 with WSA installed by using command "<Unity.exe location> -batchm... Read more
Moving MonoBehaviour to Assembly breaks Event Listener when a method has...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy select Canvas > Button4. Observe the... Read more
Transform.hierarchyCount always returns 0 regardless of the number of tr...
How to reproduce:1. Create a new Unity project2. Create a new script that prints out 'Transform.hierarchyCount'3. Attach the script ... Read more
Warnings about a class existing in multiple namespaces in a single file ...
How to reproduce:1. Create a new project2. Download UniRx from https://github.com/neuecc/UniRx3. Drag UniRx files into the project's... Read more
Renaming assemble definition in the Inspector does not rename it in the ...
Renaming assembly definition in the Inspector does not rename it in the Hierarchy Steps to reproduce- Open Unity 2019.3.0a11- Create... Read more
Scriptable Asset values reset when the project is restarted
Steps to reproduce:1. Open user attached project "Template Project.zip"2. In the top menu create an Asset GD Advertisement ->SetU... Read more
Random.insideUnitCircle always returns (0, 0)
Random.insideUnitCircle is no longer functional Download attached project or have a script do a: Debug.Log(Random.insideUnitCircle);... Read more
[5.5+] Random crashes from rendering/batching/driver code starting with ...
Steps to reproduce:1. Download and open the project2. Enter Play mode3. Assets/Scenes/main.scene4. Wait or Walk around Result: crash... Read more
[API Updater] Internal error: Recursion detected while updating scripts ...
Steps to reproduce: 1. Open attached project using Unity 5.62. API updater will ask to automatically update scripts, agree.3. After ... Read more
Editing scriptingDefineSymbols in ProjectSettings.asset file doesn't cau...
Reproduction steps:1. Open user's project "scriptassemblycache2020.2.zip"2. Notice the message in the Console3. Close Unity Editor4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- Constant buffers are redundantly uploaded when consecutive compute dispatches are executed on DirectX11
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled
- Pressing “-” twice to remove a Tag in Project Settings > Tags and Layers throws errors in the Console window