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Votes

0

Found in

2018.4

2018.4.14f1

2019.3

2020.1

2020.2

Issue ID

1240423

Regression

No

Scriptable Asset values reset when the project is restarted

Scripting

-

Steps to reproduce:
1. Open user attached project "Template Project.zip"
2. In the top menu create an Asset GD Advertisement ->SetUp Adds
3. Select the created Asset in the Assets->GameDistrictAdvertisement
4. In the Inspector window change any values
5. Save and restart the project
6. Notice the changed Asset values have been reset

Expected results: Changed Asset values are saved after restarting the project
Actual results: Changed Asset values are not saved after restarting the project

Reproducible with: 2018.4.22f1, 2019.3.13f1, 2020.1.0b8, 2020.2.0a9

  1. Resolution Note:

    GameDistrictAdvertiser in the sample project has its properties backed by private fields.
    Private fields are not serialized (persisted) by default, they must be marked with attribute `SerializeField` (see: https://docs.unity3d.com/ScriptReference/SerializeField.html)

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