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0
votes
By Design

NET_STANDARD_2_1, NET_STANDARD_2_0 are not defined when asmdef targets E...

Scripting

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Aug 26, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a9

Reproduction steps:1. Open the attached project “IN-6270.zip”2. Enter Play Mode3. Exit Play Mode4. Observe Console Window5. In the P... Read more

4
votes
Won't Fix

OnSceneGUI is not called in the Custom Editor class

Scripting

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Jan 24, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project "SceneGUI.zip";2. Open the Scene.unity;3. Observe results in console;4. Try to Disab... Read more

0
votes
Fixed

all log types are displayed when Debug.logger.filterLogType is set to Lo...

Scripting

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Aug 04, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project "log.zip"2. Open "test" scene3. Enter play mode4. Select "Exception" GUI selection5. Cli... Read more

0
votes
By Design

Scripts in 'Plugins' aren't prioritized in compilation when opening proj...

Scripting

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Sep 13, 2016

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Version/s: 5.4.0p3

To reproduce:-Open attached project in 535p7+ (The project has two scripts in it: one is a script in Assets/ which has a missing sym... Read more

0
votes
Fixed

Attaching visual studio to Unity and using a break point in a couroutine...

Scripting

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Sep 20, 2016

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Version/s: 5.5.0b4

1. Open attached project.2. Open scene "OpenMe"3. Open script "Test"4. Add break point at line 15 "While(true)"5. Attach to Unity6. ... Read more

0
votes
Fixed

GameObject isn't specified when "SendMessage cannot be called during Awa...

Scripting

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Oct 07, 2021

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Version/s: 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project2. In the Project window, select the asset "SelectMe" (Assets/SelectMe.asset)3. In the ... Read more

0
votes
Fixed

If "Marshal.PtrToStructure()" raises an exception, the Editor crashes

Scripting

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Dec 04, 2018

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Version/s: 2017.3.0a1, 2018.2.17f1, 2018.3.0a1, 2019.1.0a1

Reproduction steps: 1. Open "MarshallingSample.zip" project2. Enter Playmode Expected Result: Playmode enters successfullyActual Res... Read more

2
votes
Not Reproducible

Editor hangs after several compile loops

Scripting

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Sep 05, 2017

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Version/s: 2017.1.1f1

How to reproduce:1. Open the attached project2. Open the "EchoWire" scene.3. Press Play, play around a bit.4. Open the "EchoWireBeha... Read more

0
votes
Not Reproducible

Coroutines that are synchronized to "WaitForEndOfFrame" and "Time.deltaT...

Scripting

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Feb 17, 2022

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Version/s: 2021.2, 2021.2.9f1, 2022.1

How to reproduce:1. Open the user attached project2. Open the "OpeningScene" Scene3. Enter Play Mode and press the left mouse button... Read more

0
votes
By Design

Crash on entering Play Mode when '==' and '!=' operators are overridden

Scripting

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Jan 31, 2022

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Version/s: 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. Open the '03 - GameplayScene' Scene3. Enter Play Mode and observe a crash R... Read more

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