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[Simulator] Wrong Screen.width/height values returned in OnEnable when r...
How to reproduce:1. Open attached project "BadResolution.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Select "Script" Game Ob... Read more
HashSet.TrimExcess causes an increase in memory
Steps to reproduce:1. Open attached project2. Open "Test" Scene3. Enter Play mode4. Select "TrimExcess-3.5" in the hierarchy5. Toggl... Read more
[OSX] Editor Test Runner freezes and crashes in OVR::Platform::Product::...
Steps to reproduce:1. open users attached project2. run all editor tests - Unity freezes and crashes eventually Crashes in OVR::Plat... Read more
Unity crashes on mono_string_new when trying to open scene
To reproduce:1. Open attached project ("790501.zip")2. Open "Main6" scene Actual behavior: Unity crashes Read more
Random.Range description is incorrect in Visual Studio
Steps to reproduce:1. Open attached picture ("5.1.4f1 repro.png", "5.2.4f1 repro.png" or attached by user)2. Notice that description... Read more
Logs still include a Stack Trace after setting Application.SetStackTrace...
How to reproduce:1. Open tester-attached project (case_1181994-702390-Updated)2. Open the 'MainScene'3. Enter Play Mode4. Open Edito... Read more
RuntimeInitializeOnLoad methods are called multiple times when using def...
How to reproduce:1. Open the attached "RuntimeInitializeOnLoad.zip" project2. Build and Run to Standalone3. Close the Build4. Open a... Read more
OnParticleTrigger() is called before Awake()
How to reproduce:1. Open the attached project "ParticlesBug.zip"2. Open "Test Particles" Scene3. Enter Play mode4. Pause Play mode5.... Read more
Unity editor crashes if code has nullable structs with circular dependency
How to reproduce:1. Open attached project "754243.zip"2. In Project window, open "Test.cs" script3. Uncomment and save the code4. Se... Read more
Editor exits with return code 0 even with compilation errors when Unity ...
Untiy Editor exits with incorrect return code 0 if there are compilation errors and Editor is launched from the command line in a -b... Read more
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