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8
votes
Fixed

Menu.SetChecked state is lost after entering a Play mode in the Editor

Scripting

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Jun 22, 2017

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Version/s: 5.6.1f1

Reproduction steps: 1. Open the attached project "MenuItemCheck.zip"; 2. Click on MenuItemCheck -> The Menu Item to set the check in... Read more

0
votes
Fixed

Infinite project load when PrecompiledAssemblyException is encountered w...

Scripting

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Sep 15, 2020

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Version/s: 2020.2.0b3, 2021.1, 2021.1.0a1

If a project has two of the same assemblies (such as NewtonsoftJson in this case), attempting to load the project from a clean state... Read more

0
votes
Won't Fix

Variant interface type assignment doesn't correctly convert when using m...

Scripting

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Nov 30, 2017

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Version/s: 5.6.3p3

To reproduce: 1. Open user's attached project 2. Go to Window -> Test Runner 3. In Test Runner window, press Run All 4. Observe Exp... Read more

1
votes
Fixed

[Scripting] EditorUtility.CollectDependencies always returns null

Scripting

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Aug 26, 2019

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Version/s: 2019.3.0a7, 2020.1.0a1

The Unity scripting API EditorUtility.CollectDependencies() always returns null and doesn't function at all. How to reproduce: 1. O... Read more

3
votes
By Design

JsonUtility.ToJson() doesn't serialize supertypes when generic base type...

Scripting

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Aug 31, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button 4. Observe the Conso... Read more

0
votes
Fixed

Script updater fails to run to completion when updating Boo scripts

Scripting

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Feb 11, 2016

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Version/s: 5.3.2p2

How to reproduce: 1. Open attached project 2. Allow the API Updater to run - Note an error occurs: APIUpdater encountered some iss... Read more

0
votes
Fixed

GameObject isn't specified when "SendMessage cannot be called during Awa...

Scripting

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Oct 07, 2021

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Version/s: 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project 2. In the Project window, select the asset "SelectMe" (Assets/SelectMe.asset) 3. In t... Read more

0
votes
Fixed

Logs still include a Stack Trace after setting Application.SetStackTrace...

Scripting

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open tester-attached project (case_1181994-702390-Updated) 2. Open the 'MainScene' 3. Enter Play Mode 4. Open E... Read more

0
votes
Fixed

[Scripting] "ArgumentException: Object at index 0 is null" exception is ...

Scripting

-

May 09, 2019

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Version/s: 2019.3.0a2

"ArgumentException: Object at index 0 is null" exception is thrown on deleting the script from Visual Studio. Steps to repro: 1.... Read more

0
votes
Fixed

Await tasks are not finished if Timescale = 0

Scripting

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Feb 27, 2018

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Version/s: 2017.3.1p1

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Check "PauseGame" 4. Press "Trigger task" Expec... Read more

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