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Menu.SetChecked state is lost after entering a Play mode in the Editor
Reproduction steps:1. Open the attached project "MenuItemCheck.zip";2. Click on MenuItemCheck -> The Menu Item to set the check i... Read more
Infinite project load when PrecompiledAssemblyException is encountered w...
If a project has two of the same assemblies (such as NewtonsoftJson in this case), attempting to load the project from a clean state... Read more
Variant interface type assignment doesn't correctly convert when using m...
To reproduce:1. Open user's attached project2. Go to Window -> Test Runner3. In Test Runner window, press Run All4. Observe Expec... Read more
[Scripting] EditorUtility.CollectDependencies always returns null
The Unity scripting API EditorUtility.CollectDependencies() always returns null and doesn't function at all. How to reproduce:1. Ope... Read more
JsonUtility.ToJson() doesn't serialize supertypes when generic base type...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button4. Observe the Console E... Read more
Script updater fails to run to completion when updating Boo scripts
How to reproduce: 1. Open attached project2. Allow the API Updater to run- Note an error occurs:APIUpdater encountered some issues a... Read more
GameObject isn't specified when "SendMessage cannot be called during Awa...
How to reproduce:1. Open the attached project2. In the Project window, select the asset "SelectMe" (Assets/SelectMe.asset)3. In the ... Read more
Logs still include a Stack Trace after setting Application.SetStackTrace...
How to reproduce:1. Open tester-attached project (case_1181994-702390-Updated)2. Open the 'MainScene'3. Enter Play Mode4. Open Edito... Read more
[Scripting] "ArgumentException: Object at index 0 is null" exception is ...
"ArgumentException: Object at index 0 is null" exception is thrown on deleting the script from Visual Studio. Steps to repro:1. Open... Read more
Await tasks are not finished if Timescale = 0
Steps to reproduce: 1. Download and open the attached project2. Enter Playmode3. Check "PauseGame"4. Press "Trigger task" Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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