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OnApplicationQuit method is called before Application.wantsToQuit event ...
How to reproduce: 1. Open user's attached "quit_test 2019.4.zip" project 2. Open "SampleScene" Scene 3. Enter Play Mode 4. Exit Play... Read more
"Unloading broken assembly" error message provides insufficient information
Steps to reproduce: 1. Open attached project "UnloadingBrokenAssemblyError.zip" 2. Upon launch you will see the "Unloading broken as... Read more
Exceptions are not logged when thrown from "async Task"
How to reproduce: 1. Open project "LogsInAsync.zip" 2. In the Hierarchy window select "GameObject" GameObject 3. In the Inspector wi... Read more
Standard Assets contain warnings in Unity 2017 and later versions
Steps to reproduce: 1. Create a new projects 2. Download & Import Standard assets from the asset store 3. Observe the console Expec... Read more
Texture2D.alphaIsTransparency API is editor-only but lives in UnityEngin...
-e: Using Texture2D.alphaIsTransparency in a script causes the build to fail with the following error: error CS1061: Type `UnityEng... Read more
Unity crashes on StopCoroutine()
Steps to reproduce: 1. Open the attached project and the scene 2. Click 'Play' button to start polling and then click 'Stop' button ... Read more
Assigning a custom Debug.logger.logHandler doesn't intercept thrown exce...
To reproduce: 1. Open project 2. Press play Notice that the "Test" class intercepts Debug.Log and Debgu.LogException, but doesn't in... Read more
Cannot add assets to a ScriptableObject asset with AssetDatabase.AddObje...
In case the main Asset is a ScriptableObject, AssetDatabase.AddObjectToAsset (subObj, mainAsset) "mixes up" incoming parameters and ... Read more
IL2CPP Regression: Projects with Ionic Zlib assembly fail to build in 4....
Reproduction steps: 1) Open attached "ZlibIL2CPP" project in the Unity Editor. 2) Switch to iOS build configuration 3) Open Player S... Read more
Add T4 templates to user script projects
While editing scripts in MonoDevelop, user has created text templating "T4 Template" file, which was successfully added in file hier... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Depth is not rendered in a depth-only camera which is set up by a custom script
- The Scene\Game view is grey when two "Universal Additional Camera Data" scripts are attached to the camera
- NullReferenceException error thrown when changing Scenes in Play Mode
- Crash on "'anonymous namespace'::ConvertFBXShapes" when importing an FBX file
- Crash on Transform::RemoveFromParent when Object.DestroyImmediate() is called on Transform