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0
votes
Duplicate

Calling GetComponents method on non-empty List keeps old references to e...

Scripting

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Apr 27, 2021

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Download and open the attached project 'ComponentLeak.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode 4. ... Read more

0
votes
Not Reproducible

Unity crashes when mono tries to access something from Jit table

Scripting

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Nov 23, 2016

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Version/s: 5.4.3f1

Unity crashes when mono tries to access something from Jit table. Note: I've attached callstack retrieved from Unity.DMP (file atta... Read more

0
votes
Fixed

Building for WebGL fails due to UnusedBytecodeStripper2 with 'subset .NET'

Scripting

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Jun 15, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. open attached project 2. build for WebGL - fails and throws 2errors Error: UnusedBytecodeStripper2.exe did n... Read more

0
votes
By Design

Unity exceptions in asynchronous methods called from UdpClient are not h...

Scripting

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Oct 25, 2016

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Version/s: 5.4.1f1

Reproduction steps: 1. Open the "Server.zip" project in VS and start the server 2. Open the "bug.zip" project 3. Open the only scene... Read more

0
votes
Fixed

Crash on LinearAllocatorPool::ClearMainThreadFallback when closing the E...

Scripting

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Apr 11, 2021

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Version/s: 2021.1.1f1, 2021.1.2f1, 2021.2.0a10

How to reproduce: 1. Open the user's attached project ("KillStack.zip") 2. Close the Editor Expected result: Editor closes Actual r... Read more

1
votes
By Design

"different serialization layout" error in built player

Scripting

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Jul 20, 2015

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Version/s: 5.2.0b3

To reproduce: 1. Open attached project 2. Open scene TestDifferentBaseType 3. Build for Win32 with "development build" 4. Notice th... Read more

1
votes
Won't Fix

Visual Studio Debugger's "Step Into" function does not work between asse...

Scripting

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Apr 26, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("TestDebug.zip") 2. Open the repro scene ("SampleScene") 2. Open the "Test1.cs" scri... Read more

0
votes
Not Reproducible

Crash on UnityEditor.SerializedObject:InternalCreate when creating a new...

Scripting

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Jun 21, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.1, 2020.2

Reproduction steps: 1. Open project from the Google Drive link 2. Open scene "Farm" 3. Go to Window > Easy Save 3 > Settings, make s... Read more

0
votes
Duplicate

Instance of a class with no data is not serialized correctly when it bel...

Scripting

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Feb 05, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0a22

How to reproduce: 1. Open attached project "770544_SerializeReferenceRepro_2020.1.0a22.zip" and scene "Main" 2. Enter Play mode and... Read more

0
votes
Fixed

ScriptableObject is created without an error when script and class names...

Scripting

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Sep 05, 2016

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Version/s: 5.5.0b1

Steps to reproduce: 1. Open attached project "829259.zip" 2. In project tab, right click and in create asset menu create "The Scrip... Read more

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