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0
votes
Fixed

Crash on core::StringStorageDefault<char>::assign when attaching a speci...

Scripting

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Mar 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.21f1, 2020.2.0a10

Title: Crash on core::StringStorageDefault<char>::assign when attaching a script to terrain that doesn't inherit a native class that... Read more

0
votes
Fixed

NativeArray<T>.ReadOnly does not implement IEnumerable<T>

Scripting

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Mar 04, 2021

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Version/s:

NativeArray<T> implements IEnumerable<T> allowing to use C# "foreach" syntax to iterate over it. However its read-only view (returne... Read more

0
votes
By Design

Build Aborted/Build Interrupted error briefly appears in the Console win...

Scripting

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Mar 16, 2021

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Version/s: 2021.1.0a6, 2021.1.0b11, 2021.2

Reproduction steps: 1. Create a new Unity project 2. Create a new C# Script: Right-click in Project window > Create > C# Script 3. W... Read more

2
votes
Won't Fix

Arrays apply data changes immediately which prevents DelayedEditor from ...

Scripting

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Mar 12, 2021

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Version/s: 2020.2.1f1, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "case_1307386-ArrayInspectorBug.zip" 2. In the Scripts folder, click on "New Foo" 3... Read more

0
votes
Won't Fix

Compilation error is not shown in the Console window when using generic ...

Scripting

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Mar 10, 2021

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Version/s: 2018.4, 2019.4, 2019.4.20f1, 2020.2

Reproduction steps: 1. Open the attached "case_1320502" project 2. Open the "ResourceImageDownloader_1.cs" script 3. Note that the I... Read more

0
votes
Fixed

Editing scriptingDefineSymbols in ProjectSettings.asset file doesn't cau...

Scripting

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Mar 09, 2021

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Version/s: 2018.4, 2019.3.0b4, 2020.2.0b3, 2020.2.6f1, 2020.3, 2021.1

Reproduction steps: 1. Open user's project "scriptassemblycache2020.2.zip" 2. Notice the message in the Console 3. Close Unity Edito... Read more

0
votes
Postponed

Moving MonoBehaviour to Assembly breaks Event Listener when a method has...

Scripting

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Mar 31, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.4f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. In the Hierarchy select Canvas > Button 4. Observe th... Read more

0
votes
By Design

The wrong variable value is used when accessing it from a method which i...

Scripting

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Feb 28, 2021

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Version/s: 2018.4, 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Download and open the attached project "1318169.zip" 2. Enter Play mode and notice the values logged in the c... Read more

1
votes
Fixed

Build fails when there is a comma in the Project's path

Scripting

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Apr 01, 2021

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Version/s: 2020.2.0b2, 2020.3, 2021.1, 2021.1.1f1, 2021.2

How to reproduce: 1. Create a new Project with a comma in its name (for example: "aaaa, bbbb") 2. Build the Project Expected result... Read more

0
votes
Fixed

Logs don't have timestamps when UNITY_EXT_LOGGING is set to 1

Scripting

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Apr 01, 2021

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Version/s: 2019.4, 2019.4.20f1, 2020.1.0a7

Reproduction steps: 1. Set the Environment Variable UNITY_EXT_LOGGING to 1 (May require system restart to take effect) 2. Launch the... Read more

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