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NullReferenceException on Undo.PerformUndo
How to reproduce: 1. Open the attached Perform Undo NullRef.zip project 2. Go to Project window/Scenes/ open Sample Scene 3. Go to ... Read more
[A2] Unexpected assembly reload after building standalone player with pl...
Steps: 1. Open attached project 2. Set "Edit->Project Settings -> Editor -> Enter Play Mode Options (Experimental)" 3. Load SampleSc... Read more
worldPositionStays argument is missing from Unity.Undo.SetTransformParen...
Reproduction steps: 1. Open attached project "Undo.zip" 2. In Project window, open "Test.cs" 3. Observe line 13 Expected result: Un... Read more
Undo does not revert changes made to the Scriptableobject Subassets
Steps to reproduce: 1. Open User-supplied project. 2. Select the "New Scriptable Object With Subassets" Scriptable Object in the Pro... Read more
Scriptable Asset values reset when the project is restarted
Steps to reproduce: 1. Open user attached project "Template Project.zip" 2. In the top menu create an Asset GD Advertisement ->SetUp... Read more
MissingReferenceException is thrown in the Play mode
How to reproduce: 1. Open the attached repo-812099.zip project 2. Enter the Play mode Expected: no errors in the Console window A... Read more
In Standalone build, File WriteAllText does not save the file when using...
How to reproduce: 1. Open attached project "MinerSaveJson.zip" 2. In Project Settings, make sure that either "IL2CPP" scripting bac... Read more
Compiler error verification check prolongs compilation by 10-20 minutes ...
How to reproduce: 1. Open attached '1238888.zip' Expected result: Considering the project is small Editor opens up nearly instantan... Read more
Serialization errors thrown during build proccess does not specify which...
Reproduction steps: 1. Open the attached project ("case_1246299-Serialization.zip") 2. Notice the ''NewBehaviourScript.test' hides i... Read more
EditorUserBuildSettings.il2CppCodeGeneration has typo making it EditorUs...
EditorUserBuildSettings.il2CppCodeGeneration has typo making it EditorUserBuildSettings.il2CppCodeGeneratione Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Source Generation with GeneratePropertyBag fails when using reserved keywords as variable names with @ prefix
- Prismatic ArticulationBody moves in opposite direction when using targetVelocity
- Shader Graph skybox material is rendered inccorrectly in builds when "Allow Material Override" or "Cast Shadows" are enabled and the "Deferred" Rendering Path is used
- Object motion is affected by incorrectly added rotation motion when importing animations
- Base class's Context Menu method is called when calling it in the Editor from the child class and the child class overrides this method