Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.2.X
Votes
0
Found in
2020.1.0b5
Issue ID
1241086
Regression
No
[A2] Unexpected assembly reload after building standalone player with playmode settings set to not reload assemblies
Steps:
1. Open attached project
2. Set "Edit->Project Settings -> Editor -> Enter Play Mode Options (Experimental)"
3. Load SampleScene
4. Enter PlayMode
==>
There is no assembly reloading
5. Build player
6. Enter PlayMode
==>
Assemblies were reloaded
Repoed in: 2019.3.4f1, 2020.1.0b5, 2020.2.0a9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
- Inconsistent value calculations between Operating Systems when casting rigidbody.transform.localScale = Vector3.zero
- Last Prefab changes are reverted when tests on EditMode are executed while Prefab mode is open
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
Add comment