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0
votes
Fixed

[Windows] Malformed utf16 surrogates in C# strings can cause the Unity E...

Scripting

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Feb 13, 2019

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Version/s: 2017.4.0f1, 2017.4.20f1

To reproduce: 1. Download attached project “MalformedStringInspectorCrashRepro.zip" and open in Unity2. Set Scripting Runtime Versio... Read more

0
votes
By Design

Editor throws assembly reference error when custom assembly is used

Scripting

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Dec 05, 2020

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Version/s: 2018.4, 2019.4, 2019.4.12f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached "SmartTool.zip" project2. Open the "SmartTool" Scene Expected result: Custom assembly is loade... Read more

0
votes
Fixed

When using obsolete [SerializePrivateVariables] attribute the Player cra...

Scripting

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Aug 29, 2019

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Version/s: 2019.3.0b1, 2020.1.0a1

To reproduce:1) Open the attached project and scene2) Build and run it CRASH! Reproduced in Win 10 and Linux Reproduced in 2019.3.0b... Read more

0
votes
Won't Fix

IsActiveAndEnabled variable is false even though ActiveSelf and Enabled ...

Scripting

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Feb 12, 2019

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Version/s: 2017.4.0f1, 2017.4.20f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open case1126672 2018+ or case1126672 2017.4 project (depending on your version)2. Enter the Play Mode3. Observe... Read more

0
votes
Fixed

Constructors called twice on ScriptableObjects with custom attributes wh...

Scripting

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Dec 27, 2018

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Version/s: 2018.3.0a6, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the project attached by the user2. Enter Play mode and observe the console Expected results: The Singleton ... Read more

1
votes
Fixed

Unity does not add a reference to UnityEditor.iOS.Xcode for any project ...

Scripting

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Feb 19, 2019

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Version/s: 2018.1.0a1, 2018.3.5f1

To reproduce:1. Open attached project "BugRepro.zip"2. Open C# project with Visual Studio by right clicking on Assets folder and pre... Read more

0
votes
By Design

GameObject's name is changed when that GameObject creates a new GameObje...

Scripting

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Feb 20, 2019

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Version/s: 2017.4.0f1, 2018.2.0f2, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the user's project2. In the Project window go to Scenes/SampleScene3. Enter the Play Mode Expected result: ... Read more

0
votes
By Design

Unity Editor silently crashes when calling a function inside a C++ DLL

Scripting

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Feb 25, 2019

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Version/s: 2017.4.0f1, 2018.3.0f2

To reproduce: 1. Download attached project “TestNativedll.zip" and open in Unity2. Open "SampleScene" scene3. Enter to Play mode Exp... Read more

0
votes
Fixed

Compilation errors after Reimporting the project that has an Assembly De...

Scripting

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Feb 22, 2019

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Version/s: 2018.1.0b7, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Compilation errors, only in the Editor log, after Reimporting the project when a prefab has a script in an Assembly Definition that ... Read more

0
votes
Won't Fix

System.ExecutableAndDlls and ManagedHeap memory usage increases and stay...

Scripting

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Oct 08, 2020

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.0b4, 2021.1, 2021.2

How to reproduce:1. Open a Task Manager2. Load the user's attached project "Unity_Client.zip"3. Open the Profiler window4. Select to... Read more

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