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APIUpdater assumes script encoding is UTF-8
Non UTF-8 encoded script content may become wrong if it gets updated by APIUpdater. Hereafter, APIUpdater uses UTF-8 only if script... Read more
Api updater doesn't upgrade 'terrainData.physicMaterial'
'Terrain.terrainData.physicMaterial' should probably be updated to 'Terrain.material' , but instead an error is thrown when loading... Read more
Vector3.SmoothDamp behaves differently between positive and negative vel...
How to reproduce: 1. Open the user's attached project "SmoothDampBugDemo" 2. Open the "SmoothDampTestScene" scene 3. Enter Play Mode... Read more
Function TextureImporter.DoesSourceTextureHaveAlpha() is True even if Te...
Reproduction steps: 1. Open the attached project " Test_DoesSourceTextureHaveAlpha.zip"; 2. In the Assets, go to the Graphics folder... Read more
Script updater fails to run to completion when updating Boo scripts
How to reproduce: 1. Open attached project 2. Allow the API Updater to run - Note an error occurs: APIUpdater encountered some iss... Read more
"Unable to find player assembly Testrunner.dll" warning appears in the C...
Reproduction steps: 1. Open the attached "1429664.zip" project 2. Build for Windows, Mac, Linux Standalone 3. Observe the Console E... Read more
Calling GetComponents method on non-empty List keeps old references to e...
Reproduction steps: 1. Download and open the attached project 'ComponentLeak.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode 4. ... Read more
Crash on LinearAllocatorPool::ClearMainThreadFallback when closing the E...
How to reproduce: 1. Open the user's attached project ("KillStack.zip") 2. Close the Editor Expected result: Editor closes Actual r... Read more
The Boo compiler has a bug where it tries to detect inheritance cycles b...
To reproduce this bug: 1. Open the attached project 2. An Inheritance cycle error is outputted in the console. The Boo compiler h... Read more
[TwoColumnLayout][Selection.activeObject] doesn't update when object is ...
Reproduction steps(GIF attached): 1. Open the attached project. 2. Open the "1" scene. 3. Go to "Window > My Window". 4. Select "New... Read more
All about bugs
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