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0
votes
Fixed

APIUpdater assumes script encoding is UTF-8

Scripting

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Apr 20, 2015

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Version/s: 5.0.1p1

Non UTF-8 encoded script content may become wrong if it gets updated by APIUpdater. Hereafter, APIUpdater uses UTF-8 only if script... Read more

0
votes
By Design

Api updater doesn't upgrade 'terrainData.physicMaterial'

Scripting

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Aug 23, 2014

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Version/s: 5.0.0b1

'Terrain.terrainData.physicMaterial' should probably be updated to 'Terrain.material' , but instead an error is thrown when loading... Read more

2
votes
Won't Fix

Vector3.SmoothDamp behaves differently between positive and negative vel...

Scripting

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Jan 30, 2021

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Version/s: 2019.4, 2020.1.17f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project "SmoothDampBugDemo" 2. Open the "SmoothDampTestScene" scene 3. Enter Play Mode... Read more

0
votes
Fixed

Function TextureImporter.DoesSourceTextureHaveAlpha() is True even if Te...

Scripting

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Feb 06, 2017

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Version/s: 5.5.1p1

Reproduction steps: 1. Open the attached project " Test_DoesSourceTextureHaveAlpha.zip"; 2. In the Assets, go to the Graphics folder... Read more

0
votes
Fixed

Script updater fails to run to completion when updating Boo scripts

Scripting

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Feb 11, 2016

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Version/s: 5.3.2p2

How to reproduce: 1. Open attached project 2. Allow the API Updater to run - Note an error occurs: APIUpdater encountered some iss... Read more

0
votes
Active

"Unable to find player assembly Testrunner.dll" warning appears in the C...

Scripting

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May 20, 2022

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Version/s: 2021.2.0a20, 2021.3, 2021.3.2f1, 2022.1, 2022.2

Reproduction steps: 1. Open the attached "1429664.zip" project 2. Build for Windows, Mac, Linux Standalone 3. Observe the Console E... Read more

0
votes
Duplicate

Calling GetComponents method on non-empty List keeps old references to e...

Scripting

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Apr 27, 2021

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Download and open the attached project 'ComponentLeak.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode 4. ... Read more

0
votes
Fixed

Crash on LinearAllocatorPool::ClearMainThreadFallback when closing the E...

Scripting

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Apr 11, 2021

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Version/s: 2021.1.1f1, 2021.1.2f1, 2021.2.0a10

How to reproduce: 1. Open the user's attached project ("KillStack.zip") 2. Close the Editor Expected result: Editor closes Actual r... Read more

0
votes
Won't Fix

The Boo compiler has a bug where it tries to detect inheritance cycles b...

Scripting

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Oct 30, 2014

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Version/s: 4.6.0b17

To reproduce this bug: 1. Open the attached project 2. An Inheritance cycle error is outputted in the console. The Boo compiler h... Read more

0
votes
By Design

[TwoColumnLayout][Selection.activeObject] doesn't update when object is ...

Scripting

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Aug 08, 2016

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Version/s: 5.3.5f1

Reproduction steps(GIF attached): 1. Open the attached project. 2. Open the "1" scene. 3. Go to "Window > My Window". 4. Select "New... Read more

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