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0
votes
Fixed

API Updater fails to update scripts with CR only as new line char

Scripting

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Jun 16, 2014

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Version/s: 5.0.0a11

To reproduce: 1. Open repro package. It contains a bunch of scripts, some of which can be updated via the automatic script updater 2... Read more

0
votes
Fixed

Script updater still updates when you click the "X"

Scripting

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Jun 20, 2014

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Version/s: 5.0.0a13

To reproduce: 1. Open attached project. It contains a script that can be upgraded. 2. Open up the upgrade menu and close it via "X" ... Read more

0
votes
Postponed

Bad use of EditorApplication.update screws editor extension developers

Scripting

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Apr 03, 2014

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Version/s: 4.5.0b6

-e: if devs of editor extensions use EditorApplication.update = null they screw and other registered functions from other extension... Read more

0
votes
Fixed

API Updater fails to update references resolved through "duck typing"

Scripting

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Jun 05, 2014

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Version/s:

UnityScript can resolve members dynamically, for instance: var o = Instantiate(myPrefab); o.rigidbody.mass = 42.0; In this case th... Read more

0
votes
Fixed

Unnecessary white spaces added to project *.sln file when updating monod...

Scripting

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Jul 01, 2014

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Version/s: 4.5.1f3

Quickest to use SourceTree or some other repo management client, but can also be reproduced manually. To Reproduce: 1. Create a new... Read more

0
votes
Fixed

Script updater fails if code has open generic types references

Scripting

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Jul 06, 2014

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Version/s: 5.0.0a15

code like: var t = typeof(Nullable<>); causes ScriptUpdater to crash Read more

0
votes
Fixed

ScriptUpdater fails with compilationException error

Scripting

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Jul 14, 2014

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Version/s: 5.0.0a16

Could not start compilationException: Failed running ScriptUpdater.exe its output is:stdout: [Script Updater] Assets/Scripts/Engine/... Read more

0
votes
Fixed

ScriptUpdater does not handle method invocations with spaces when updati...

Scripting

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Jul 18, 2014

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Version/s: 5.0.0a17

More specifically, it seems to happen only when it updates Add/RemoveComponent with string paramter. For example, in a project I h... Read more

0
votes
Duplicate

Adding a script which adds itself to the object in OnAwake recursively,...

Scripting

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Jul 18, 2014

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Version/s: 4.6.0b12

To Repro: 1. Run scene 'test', if you’re on windows Unity should crash, if you’re using OSX ‘StackOverflow’ exception should be thro... Read more

0
votes
Postponed

Delegates in Coroutines do not work correctly

Scripting

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Jul 17, 2014

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Version/s: 4.3.4f1

To Reproduce: 1. Open and play scene 'test' in the attached project, observe that several same value are outputted. 2. Open 'clos... Read more

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