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APIUpdater assumes script encoding is UTF-8
Non UTF-8 encoded script content may become wrong if it gets updated by APIUpdater. Hereafter, APIUpdater uses UTF-8 only if script ... Read more
Api updater doesn't upgrade 'terrainData.physicMaterial'
'Terrain.terrainData.physicMaterial' should probably be updated to 'Terrain.material' , but instead an error is thrown when loading ... Read more
Vector3.SmoothDamp behaves differently between positive and negative vel...
How to reproduce:1. Open the user's attached project "SmoothDampBugDemo"2. Open the "SmoothDampTestScene" scene3. Enter Play Mode4. ... Read more
"Cannot set deprecated build target 'OSXIntel'" warning appears when set...
Reproduction steps:1. Open the user's attached "Reproduction_DeprecatedBuildTargetOSX.zip" project2. In the Menu Bar go to Repro >... Read more
Script updater fails to run to completion when updating Boo scripts
How to reproduce: 1. Open attached project2. Allow the API Updater to run- Note an error occurs:APIUpdater encountered some issues a... Read more
Gradient mode getter/setter does not have thread-safe access preventing ...
Reproduction steps:1. Open the attached "GradientsAndThreads" project2. Open the "ReproScene" scene3. Enter the Play mode4. Observe ... Read more
Calling GetComponents method on non-empty List keeps old references to e...
Reproduction steps:1. Download and open the attached project 'ComponentLeak.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Obse... Read more
Crash on LinearAllocatorPool::ClearMainThreadFallback when closing the E...
How to reproduce:1. Open the user's attached project ("KillStack.zip")2. Close the Editor Expected result: Editor closesActual resul... Read more
The Boo compiler has a bug where it tries to detect inheritance cycles b...
To reproduce this bug: 1. Open the attached project2. An Inheritance cycle error is outputted in the console. The Boo compiler has a... Read more
[TwoColumnLayout][Selection.activeObject] doesn't update when object is ...
Reproduction steps(GIF attached):1. Open the attached project.2. Open the "1" scene.3. Go to "Window > My Window".4. Select "New ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default