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Crash on memset when passing integer instead of array to NativeArray con...
How to reproduce: 1. Open the attached project 2. Open the "Main.unity" scene 3. Press Play 4. If Unity didn't crash, wait a bit Ac... Read more
Creating built-in Component Class does not give a warning when using the...
How to reproduce: 1. Open the attached "New CharacterController No Warning.zip" project and Scenes/SampleScene scene 2. Enter the Pl... Read more
2018_4_OR_NEWER define is missing/not working/broken
How to reproduce: 1. Open attached project "defineMissing 2019.zip" 2. Open "Window" -> "General" -> "Test Runner" 3. In "Test Runn... Read more
Maya Binary file freezes the editor when importing it to the project
To reproduce: 1. Open any project 2. Try importing the attached Maya Binary file Expected: .mb file is imported into the project Ac... Read more
[General] Inconsistent calls to [InitializeOnLoadMethod] in a DLL
How to reproduce: 1. Open the user-submitted project(Startup Delay Call Bug) 2. Check the Console window 3. Export NewBehaviourScrip... Read more
Cannot add a script to an object when the script has precompilers inside...
How to reproduce: 1. Open attached project "repro_1099297" 2. Try to add a test script from the project view to GameObject inside th... Read more
JsonUtility.FromJsonOverwrite does not take exponents into account conve...
How to reproduce: 1. Open tester-attached project 2. Check the 'StringToDouble.cs' script 3. Drag the Script onto any GameObject 4. ... Read more
CSharpNamescapeParser throws InvalidOperationException: Stack empty
Steps to reproduce: 1. Open attached project 2. Reimport PropertyReference script 3. Notice error in console: InvalidOperationExcep... Read more
Editor crash on scripting_array_length when recompiling after deleting ....
How to reproduce: 1. Open the attached "1101390_repro.zip" project 2. In Project window, delete "Packages/2D Common" package folder ... Read more
Unity doesn't recognise the script as Monobehaviour script when there's ...
How to reproduce: 1. Open the attached "ScriptBreakingUnity" project 2. In the Project window select the "breakit" script 3. Open th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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