Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.2.2f1
Issue ID
1091289
Regression
No
Maya Binary file freezes the editor when importing it to the project
To reproduce:
1. Open any project
2. Try importing the attached Maya Binary file
Expected: .mb file is imported into the project
Actual: editor freezes indefinitely
Reproduced in: 2017.4.15f1, 2018.2.16f1, 2018.3.0b10, 2019.1.0a9
Note: does not reproduce if exporting the attached file from Maya again, which implies about some sort of file corruption
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (2019.2.X):
Seems to be a corrupted file case. Also, there is a timeout of three minutes for the import process. If the process hangs, the user will get the editor back after the timeout.