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The project can't be compiled because Library targeting .NET Standard 2....
To reproduce: 1. Download attached project "excel-test.zip" and open in Unity 2. Observe Console and you should see two errors: "A... Read more
WaitForEndOfFrame never returns in batchmode
Steps to reproduce: 1. run tests on attached project from command line with batchmode turned on [path-to-unity]/Unity.exe -runTests ... Read more
Local variables inside coroutines are "out of scope" in the Watch window...
To reproduce: 1. Open the attached project (localVar.zip) 2. Install Entities package via Package Manager 3. Open the Test script i... Read more
Scheduling NativeArray batch of uninitialized RaycastCommands causes cra...
How to reproduce: 1. Open the "RayCastCommand.zip" project 2. Open the "SampleScene.unity" scene 3. Press Play Actual result: Unity... Read more
Error in CSharpNameParser
Steps to reproduce: 1. Open attached project 2. Re-import WelEvaluator script - Notice error "Searching for classname: 'WelEvaluato... Read more
[Scripting] GetComponentInParent has no override for getting inactive ob...
How to reproduce: 1. Open attached project "GetComponentInParentBug_2.zip" and scene "SampleScene" 2. In Hierarchy window, select a... Read more
"InvalidOperationException: Stack empty" error is thrown when reimporti...
Steps to reproduce: 1. Open attached project "Script error" 2. In the Assets folder find "NewBehaviourScript" 3. Right click on it a... Read more
CustomEditor/Drawer for component does not work in an assembly when the ...
How to reproduce: 1. Open user attached project 2. Select the "Something.asmdef" assembly 3. In the inspector, change its Name to an... Read more
Crash on TransformInternal::AddTransformSubhierarchy when using GameObje...
How to reproduce: 1. Open the "Hook Instantiate Crash.zip" project 2. Open the "MainScene.unity" scene 3. Press Play Actual result:... Read more
[Android][IL2CPP] Unsafe code crashes IL2CPP Release App with signal 7 (...
Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device 3. Observe that running a logcat signal 7 (SIGBUS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type