Search Issue Tracker
WaitForEndOfFrame never returns in batchmode
Steps to reproduce: 1. run tests on attached project from command line with batchmode turned on [path-to-unity]/Unity.exe -runTests ... Read more
Local variables inside coroutines are "out of scope" in the Watch window...
To reproduce: 1. Open the attached project (localVar.zip) 2. Install Entities package via Package Manager 3. Open the Test script i... Read more
Scheduling NativeArray batch of uninitialized RaycastCommands causes cra...
How to reproduce: 1. Open the "RayCastCommand.zip" project 2. Open the "SampleScene.unity" scene 3. Press Play Actual result: Unity... Read more
Error in CSharpNameParser
Steps to reproduce: 1. Open attached project 2. Re-import WelEvaluator script - Notice error "Searching for classname: 'WelEvaluato... Read more
LoadAssetAsync does not obey Application.backgroundLoadingPriority
How to reproduce: 1. Open the attached project ("ABC.zip") 2. Open the Profiler and start recording 3. Enter Play mode and press "L"... Read more
2018_4_OR_NEWER define is missing/not working/broken
How to reproduce: 1. Open attached project "defineMissing 2019.zip" 2. Open "Window" -> "General" -> "Test Runner" 3. In "Test Runn... Read more
[Math] Modules/TreeEditor/Includes/Perlin.cs normalize2 and normalize3 u...
https://github.com/Unity-Technologies/UnityCsReference/blob/73f36bfe71b68d241a6802e0396dc6d6822cb520/Modules/TreeEditor/Includes/Per... Read more
CustomEditor/Drawer for component does not work in an assembly when the ...
How to reproduce: 1. Open user attached project 2. Select the "Something.asmdef" assembly 3. In the inspector, change its Name to an... Read more
Crash on TransformInternal::AddTransformSubhierarchy when using GameObje...
How to reproduce: 1. Open the "Hook Instantiate Crash.zip" project 2. Open the "MainScene.unity" scene 3. Press Play Actual result:... Read more
[Android][IL2CPP] Unsafe code crashes IL2CPP Release App with signal 7 (...
Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device 3. Observe that running a logcat signal 7 (SIGBUS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animation window does not update when the GameObject with the Animation is deleted until the mouse cursor enters the Animation window
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
- Triangle icon in Animation window’s Property button is barely visible in dark theme
- Preview image (screenshot) is not available after capturing snapshot in Memory Profiler
- Crash on UNITY_FT_Stream_ReadAt when changing TMPro properties after unloading an AssetBundle