Search Issue Tracker

0
votes
By Design

WaitForEndOfFrame never returns in batchmode

Scripting

-

Aug 29, 2018

-

Version/s:

Steps to reproduce: 1. run tests on attached project from command line with batchmode turned on [path-to-unity]/Unity.exe -runTests ... Read more

0
votes
Duplicate

Local variables inside coroutines are "out of scope" in the Watch window...

Scripting

-

Aug 29, 2018

-

Version/s: 2018.2.5f1

To reproduce: 1. Open the attached project (localVar.zip) 2. Install Entities package via Package Manager 3. Open the Test script i... Read more

0
votes
Not Reproducible

Scheduling NativeArray batch of uninitialized RaycastCommands causes cra...

Scripting

-

Aug 23, 2018

-

Version/s: 2018.2.5f1

How to reproduce: 1. Open the "RayCastCommand.zip" project 2. Open the "SampleScene.unity" scene 3. Press Play Actual result: Unity... Read more

0
votes
Fixed

Error in CSharpNameParser

Scripting

-

Sep 03, 2018

-

Version/s: 2018.2.2f1, 2018.2.7f1

Steps to reproduce: 1. Open attached project 2. Re-import WelEvaluator script - Notice error "Searching for classname: 'WelEvaluato... Read more

0
votes
Not Reproducible

LoadAssetAsync does not obey Application.backgroundLoadingPriority

Scripting

-

Dec 19, 2020

-

Version/s: 2019.4, 2020.1, 2020.1.13f1, 2020.2, 2021.1

How to reproduce: 1. Open the attached project ("ABC.zip") 2. Open the Profiler and start recording 3. Enter Play mode and press "L"... Read more

0
votes
Fixed

2018_4_OR_NEWER define is missing/not working/broken

Scripting

-

Jul 12, 2019

-

Version/s: 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "defineMissing 2019.zip" 2. Open "Window" -> "General" -> "Test Runner" 3. In "Test Runn... Read more

0
votes
Fixed

[Math] Modules/TreeEditor/Includes/Perlin.cs normalize2 and normalize3 u...

Scripting

-

Sep 19, 2018

-

Version/s: 2017.3.0f3

https://github.com/Unity-Technologies/UnityCsReference/blob/73f36bfe71b68d241a6802e0396dc6d6822cb520/Modules/TreeEditor/Includes/Per... Read more

0
votes
Won't Fix

CustomEditor/Drawer for component does not work in an assembly when the ...

Scripting

-

Sep 04, 2018

-

Version/s: 2017.4.10f1

How to reproduce: 1. Open user attached project 2. Select the "Something.asmdef" assembly 3. In the inspector, change its Name to an... Read more

0
votes
Won't Fix

Crash on TransformInternal::AddTransformSubhierarchy when using GameObje...

Scripting

-

Sep 03, 2018

-

Version/s: 2018.2.5f1

How to reproduce: 1. Open the "Hook Instantiate Crash.zip" project 2. Open the "MainScene.unity" scene 3. Press Play Actual result:... Read more

1
votes
Won't Fix

[Android][IL2CPP] Unsafe code crashes IL2CPP Release App with signal 7 (...

Scripting

-

Sep 05, 2018

-

Version/s: 2018.2.6f1

Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device 3. Observe that running a logcat signal 7 (SIGBUS... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.