Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.2.5f1
Issue ID
1077523
Regression
No
Crash on TransformInternal::AddTransformSubhierarchy when using GameObject.Instantiate(object, ParentObject) in Event function
How to reproduce:
1. Open the "Hook Instantiate Crash.zip" project
2. Open the "MainScene.unity" scene
3. Press Play
Actual result: Unity crashes.
Reproducible with: 2018.3.0a11, 2018.2.7f1, 2018.1.9f2, 2017.4.11f1, 2017.2.3p3.
Notes:
The crash happens on InstantiateTest.cs: line 24.
The event function has to be added to Application.logMessageReceived to reproduce the crash.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Code runs slower when using a cached exception instance compared to creating a new one
- Broken UI in Default Preset Add Section of "Preset Manager" window
- [iOS] The Player freezes when closing the Notification Center and quickly swiping down from top
- Crash on Texture2D:SetPixelImpl when rapidly calling Texture2D.Apply()
- Graph Lines are not rendered when using Experimental GraphView or GridBackground
Add comment