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0
votes
Fixed

[Coverage] Coverage api returns no sequence points for switch expression

Scripting

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Mar 08, 2022

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Version/s: 2020.3, 2020.3.21f1, 2021.1

Steps to reproduce: 1. Open attached project2. Make sure that code coverage is enabled3. Open Test Runner and run ATestSimplePasses ... Read more

0
votes
Fixed

"ImageConversion.EncodeArrayToJPG" colors are different in "BGR" encodin...

Scripting

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Dec 14, 2021

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Version/s: 2019.4, 2019.4.33f1, 2020.1

How to reproduce:1. Open project "EncodingBug.zip"2. Enter the "SampleScene" Scene3. Enter and exit Play Mode4. Go to the "EncodingB... Read more

0
votes
Fixed
0
votes
Fixed

Updates to GetComponent(string) on implicit "this" / "self" generates wr...

Scripting

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Aug 04, 2014

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Version/s: 5.0.0a19

To Reproduce:1. Open 'Test.cs' in the attached project, Observe the line 'Component comp = GetComponent(scriptname)2. Run API update... Read more

0
votes
Postponed

Compiler does not allow implicit conversions in a ternary operator

Scripting

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Jul 05, 2016

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Version/s: 5.3.5p4

Steps to reproduce:1. Open attached project ("New Unity Project1").2. Notice that the "Console" window outputs: "Assets/test.cs(11,1... Read more

1
votes
Fixed

[Build] Closing built application throws NullReferenceException at Unity...

Scripting

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Jan 28, 2016

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Version/s: 5.3.1p2

Steps to reproduce: 1. Open attached project "765509.zip"2. Build project3. Run built project4. Wait until scene appears5. Close bui... Read more

2
votes
Fixed

[UWP] Not adding NET_STANDARD_2_0 define

Scripting

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May 07, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "New Unity Project.zip" project2. Switch to UWP3. Select .NET Standard 2.0 Scripting backend i... Read more

0
votes
Fixed

Building for WebGL fails due to UnusedBytecodeStripper2 with 'subset .NET'

Scripting

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Jun 15, 2016

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Version/s: 5.4.0b22

Steps to reproduce:1. open attached project2. build for WebGL - fails and throws 2errorsError: UnusedBytecodeStripper2.exe did not r... Read more

0
votes
Fixed

Unity crashes on mono_string_new when trying to open scene

Scripting

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Apr 21, 2016

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Version/s: 5.3.4p4

To reproduce:1. Open attached project ("790501.zip")2. Open "Main6" scene Actual behavior: Unity crashes Read more

0
votes
Fixed

[Backport] Coroutine with WaitForEndOfFrame() finishes too soon when the...

Scripting

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

How to reproduce:1. Open the attached project "timeRepro"2. Open the scene "SampleScene" and Enter Play mode (Assets/Scenes/SampleSc... Read more

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