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CompilationPipeline.GetAssemblyNameFromScriptPath returns the wrong asse...
How to reproduce: 1. Open the attached project 2. Open the Test Runner 3. Run the 'NewTestScriptsimplePasses" test, it fails Actual... Read more
Using Assembly Definition increases recompile time for about 10 seconds ...
Reproduction steps: 1. Download user's project and open in Unity 2. Try changing Test.cs script and note the recompilation time 3. R... Read more
Unity compiler ignores -reference alias in .rsp files
Reproduction steps: 1. Open the attached project inside of "case_1143273-ReferenceSample.zip" Expected result: Project opens up wit... Read more
Crash on mono_class_init when pressing "Play" button in the Editor
How to reproduce: 1. Open Unity project, attached to the ownCloud 2. Load "Zenject Unity Crash demo" scene 3. Enter the Play mode 4.... Read more
Random.value does not return 0.0f or 1.0f
To reproduce: 1. Open attached Unity project "randomvalue.zip" 2. Open "doesnotreturn" scene 3. Go into Play mode Expected result: ... Read more
Editor exits with return code 0 even with compilation errors when Unity ...
Untiy Editor exits with incorrect return code 0 if there are compilation errors and Editor is launched from the command line in a -b... Read more
Maya Binary file freezes the editor when importing it to the project
To reproduce: 1. Open any project 2. Try importing the attached Maya Binary file Expected: .mb file is imported into the project Ac... Read more
IDbCommand ExecuteNonQuery method rapidly allocates memory
Reproduction steps: 1. Download project "MemLeak.zip" and open in Unity 2. Open scene "memtestscene" 3. Open Task Manager 4. Enter P... Read more
[.NET 4.6] Cannot see local variables in VS Watch window when debugging ...
Steps to reproduce: 1. Download attached project and open "Example" scene 2. Open script Example.cs in Visual Studios 3. Add breakpo... Read more
Obsoleted network types cause TypeLoadExceptions in Playmaker dll
When importing Playmaker from the Asset Store in 2018.2, script upgrader kicks in and triggers an API update. Afterwards, a lot of e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API