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Fixed in 5.0.X
Activator.CreateInstance(System.Type) throws exception in Editor
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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- "MonoBehaviour.OnApplicationQuit" is still called when quitting is canceled by “Application.wantsToQuit“ returning false
- [2D SG/VFX] Surface options are not shown in Output Inspector when 2D Sprite SG is assigned to VFX
- Collisions are incorrectly registered when setting a joint motor every frame causes
- Terrain shadows flicker while moving the Camera in the Player when Terrain contains GPU instanced materials