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0
votes
Fixed

Component Editor keeps getting callbacks (OnEnable/OnDisable) after havi...

Scripting

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Jun 20, 2018

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Version/s: 2018.3.0a2

To reproduce: 1. Open the attached project2. Open SampleScene3. Select the Video Player Game Object in the hierarchy4. Change any op... Read more

0
votes
Won't Fix

Crash on SetEndEffectorOffset when calling a function from the plugin

Scripting

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May 28, 2018

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Version/s: 2017.1.0f3

How to reproduce:1. Open attached Unity project "Jaco_Unity"2. Allow 'unsafe' code in Player Settings (if using 2018.2 or 2018.3 ver... Read more

0
votes
Not Reproducible

GetManagerFromContext: pointer to object of manager 'MonoManager' is NUL...

Scripting

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Jun 21, 2018

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Version/s: 2018.1.0a1, 2018.1.3f1

How to reproduce:1. Open cmd2. Type: "C:\Program Files\2018.1\2018.1.6f1_57cc34175ccf\Editor\Unity.exe" -batchmode -createProject "C... Read more

0
votes
By Design

Assembly Definition files do not recompile when importing Asset Packages

Scripting

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Apr 30, 2018

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Version/s: 2018.1.0f1

Steps to reproduce:1. Open an empty project2. Import user-attached package "MRTK-Test.unitypackage" (rmb in Projects panel->Impor... Read more

1
votes
By Design

Huge GFX.WaitForPresent loads when using ECS

Scripting

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Jun 18, 2018

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Version/s: 2018.1.5f1

Steps to reproduce:1. Open User-supplied project (the first one)2. Open and play Scene "SampleScene"3. Using WASD, fly closer to the... Read more

1
votes
Fixed

API Updater does not run when using Incremental Compiler

Scripting

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Jun 23, 2018

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Version/s: 2018.2.0b9

To reproduce:1. Open attached project2. When prompted to update an API, press No Thanks3. After the project is opened press Assets &... Read more

8
votes
Fixed

Crash on ScreenCapture.CaptureScreenshotAsTexture when it is called befo...

Scripting

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Jun 27, 2018

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Version/s: 2018.2.0b10

How to reproduce:1. Open the attached project2. Set Game window resolution to "Standalone (1024x768)"3. Enter Play mode4. Click the ... Read more

1
votes
Won't Fix

UnityPluginUnload is never called in a standalone build

Scripting

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May 24, 2018

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Version/s: 2017.4.3f1

To reproduce: 1. Open the GfxPlugin project in Visual Studio and PluginUnload project in Unity2. In VS, go to Debug -> test prope... Read more

4
votes
Fixed

"Did you spawn new GameObjects from OnDestroy?" error appears when exiti...

Scripting

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Apr 15, 2018

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Version/s: 2017.3.1f1

To reproduce:1. Open attached project2. Enter and Exit Play mode3. Notice that error appears Actual result: Error "Some objects were... Read more

0
votes
Fixed

UNITY_2017_4_OR_NEWER preprocessor is not recognised when using #if UNIT...

Scripting

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Jun 19, 2018

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Version/s: 2018.1.0a1, 2018.1.5f1

To reproduce:1. Open any script in any project2. Add preprocessor #if UNITY_2017_4_OR_NEWER Expected: UNITY_2017_4_OR_NEWER is recog... Read more

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