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The .NET Standard 1.3 version of log4net DLL cannot be used with Unity, ...
To reproduce:1. Open the user's attached project2. Make sure the Scripting Runtime is .NET 3.53. If no error occurs upon loading the... Read more
The self reference in the property stops further code execution
To reproduce:1. Open the attached project2. Run the test in the Examples->TestCode Expected result: An error/warning is shown inf... Read more
[Player] '(Filename: .../Debug.bindings.h Line: 43)' line is printed in ...
1. Open the attached "DebugLog.zip" project.2. Build and run it as standalone.3. Open the Player.log. Actual behavior:- "(Filename: ... Read more
[Scripting] Vectors, Ray and Plane are not IFormattable
Steps to reproduce:1. Open the attached project2. Open FormattableTest.cs script3. Play FormattableTest scene4. Compare the code to ... Read more
NativeArray<T> is slower than built-in C# array
NativeArray in mono in the editor is slower than builtin arrays We need to make sure agressive inline works properly, if not possibl... Read more
Errors appear when upgrading the project from 2018.2 to 2018.3
Steps to reproduce:1. Open supplied project with Unity 2018.2.0b82. Open supplied project with Unity 2018.3.0a1 Expected: no errors ... Read more
float4 component access via index operator [] is 10x slower than accessi...
Steps to reproduce:1) Open the attached project.2) Run the test scene. In the console, messages, indicating access times of float4 c... Read more
[Burst] Compiler compilation failure when a job calls UnsafeUtility.IsBl...
To reproduce: 1. Download attached project "ecs-rts.zip" and open in Unity2. Open "SampleScene" scene3. Press Jobs > Burst Inspec... Read more
Build fails using IncrementalCompiler with "The type 'Enum (or 'Object')...
Reproduction steps:1. Open the attached project.2. Set platform to iOS, Android or WebGL.3. Build the project. Actual behavior.- Bui... Read more
[.NET 3.5] Unity crashes when adding structs with a multidimensional arr...
Repro steps:1. Open QA attached project "repro"2. Open scene "0"3. Enter Play Mode4. Wait for the Editor to crash Expected: The scen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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