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0
votes
Fixed

[Scripting] Script doesn't update when "Recompile After Finished Playing...

Scripting

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Jan 18, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1

With "Recompile After Finished Playing" preference selected, changing script in play mode and saving the changes, does not reflect i... Read more

0
votes
Won't Fix

Generic class values are not deserialized on built game

Scripting

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Jun 14, 2018

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Version/s: 2018.1.3f1

Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Notice that the speed is set to 9 4. Build and run 5. Speed v... Read more

0
votes
Won't Fix

Build fails using IncrementalCompiler with "The type 'Enum (or 'Object')...

Scripting

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Jun 12, 2018

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Version/s: 2018.2.0b7

Reproduction steps: 1. Open the attached project. 2. Set platform to iOS, Android or WebGL. 3. Build the project. Actual behavior.... Read more

0
votes
Fixed

[.NET 3.5] Unity crashes when adding structs with a multidimensional arr...

Scripting

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Jun 12, 2018

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Version/s: 2017.4.4f1

Repro steps: 1. Open QA attached project "repro" 2. Open scene "0" 3. Enter Play Mode 4. Wait for the Editor to crash Expected: The... Read more

0
votes
Duplicate

Crash on "JobBatchDispatcher::KickJobs" when exiting Unity from specific...

Scripting

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Jun 11, 2018

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Version/s: 2018.2.0a9, 2018.2.0b7

How to reproduce: 1. Clone or download "EntityComponentSystemSamples" project from Unity Technologies GitHub page: https://github.co... Read more

0
votes
Fixed

Managed Assembly is included in Player Build when using Define constrain...

Scripting

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Nov 11, 2021

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Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached project (DefineTest.zip) 2. Open scene Scenes/SampleScene 3. Go to File -> Build and Run 4. O... Read more

0
votes
Fixed

Editor freeze when selecting two Scriptable Objects with Serialized Refe...

Scripting

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Dec 16, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce: 1. Open User-supplied project 2. In the Project window, select two Scriptable Objects Expected: Editor doesn't ... Read more

0
votes
By Design

Editor hard crashes when using Marshal.PtrToStructure()

Scripting

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Jan 03, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "Example" 2. Load Scene "Simple" 3. Enter Play Mode ----------------------------- Observe... Read more

0
votes
Duplicate

In Editor ENABLE_MONO condition is false when player settings is set to ...

Scripting

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Jun 17, 2018

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Version/s: 2018.2.0b8

Steps to reproduce: 1. Download 1050206_repro.zip and open "SampleScene" scene 2. Change platform to UWP. 3. Open Player Settings an... Read more

0
votes
Fixed

[Scripting/Particles] Gradient Scripting API thread checks have changed ...

Scripting

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Jun 18, 2018

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Version/s: 2018.2.0a1

Some of the Gradient api now has thread checks that were not present before the bindings system upgrade. For example Evaluate now h... Read more

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