Search Issue Tracker

1
votes
Fixed

Crash when running GarbageCollectSharedAssets

Scripting

-

Apr 06, 2022

-

Version/s: 2020.3, 2020.3.30f1

Reproducible with: 2020.3.30f1 Read more

0
votes
Fixed

Assembly Definition breaks Inspector without the ability to fix it manua...

Scripting

-

May 10, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b1, 2019.3.0a1

How to reproduce: 1. Open any project 2. Create Assembly Definition 3. Delete its name and apply 4. Inspector will break and you'll ... Read more

0
votes
Fixed

Visual Studio reloads each module when Incremental Compiler is used in t...

Scripting

-

Jul 09, 2018

-

Version/s: 2018.2.0b4

Steps to reproduce: 1. Download and open the latest attached project(Hanging.rar) 2. Open any scripts in Visual Studio 3. Change the... Read more

0
votes
Fixed

Obsoleted network types cause TypeLoadExceptions in Playmaker dll

Scripting

-

May 03, 2018

-

Version/s: 2018.2.0b3

When importing Playmaker from the Asset Store in 2018.2, script upgrader kicks in and triggers an API update. Afterwards, a lot of e... Read more

2
votes
Duplicate

Coroutines Started within another Coroutine show up under the calling Co...

Scripting

-

Apr 26, 2018

-

Version/s: 2018.2.0b2

How to reproduce: 1. Open attached Unity project "Test Bed copy" 2. Load scene "Scene1" 3. Open Profiler window 4. Enter the play mo... Read more

0
votes
Fixed

Unity crashes on Object::GetInstanceID when destroying GameObject

Scripting

-

Apr 27, 2018

-

Version/s: 2018.2.0a2, 2018.2.0b1

How to reproduce: 1. Open the "Crash.zip" project 2. Open the "SampleScene" scene 3. Press Play 4. Press Space Actual result: Unity... Read more

0
votes
Won't Fix

.NET 3.5 successfully compiles C#6 features when LangVersion set to C#4 ...

Scripting

-

Apr 19, 2018

-

Version/s: 2018.1.0f1

Using .NET 3.5, the C# project that is generated by Unity has a supported language version of 4: <LangVersion>4</LangVersion> Howeve... Read more

0
votes
By Design

Crash on BaseUnityConnectClient::PrepareConfigRequest when exiting Play ...

Scripting

-

Apr 29, 2018

-

Version/s: 2018.1.0b1, 2018.2.0b2

How to reproduce: 1. Open the "PlayerLoop Crash.zip" project 2. Press Play 3. Exit Play mode 4. Repeat steps 2-3 Actual result: Uni... Read more

1
votes
Fixed

Unity doesn't recognise the script as Monobehaviour script when there's ...

Scripting

-

Sep 21, 2020

-

Version/s: 2020.1.0a7, 2020.2, 2020.2.0b2

How to reproduce: 1. Open the attached "ScriptBreakingUnity" project 2. In the Project window select the "breakit" script 3. Open th... Read more

1
votes
Fixed

Calling StopAllCoroutines() when a coroutine is running a UnityWebReques...

Scripting

-

May 09, 2019

-

Version/s: 2019.1.0a11, 2019.1.1f1

How to reproduce: 1. Open attached project "case_662345-CoroutineFailure.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.