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Crash when running GarbageCollectSharedAssets
Reproducible with: 2020.3.30f1 Read more
Assembly Definition breaks Inspector without the ability to fix it manua...
How to reproduce: 1. Open any project 2. Create Assembly Definition 3. Delete its name and apply 4. Inspector will break and you'll ... Read more
Visual Studio reloads each module when Incremental Compiler is used in t...
Steps to reproduce: 1. Download and open the latest attached project(Hanging.rar) 2. Open any scripts in Visual Studio 3. Change the... Read more
Obsoleted network types cause TypeLoadExceptions in Playmaker dll
When importing Playmaker from the Asset Store in 2018.2, script upgrader kicks in and triggers an API update. Afterwards, a lot of e... Read more
Coroutines Started within another Coroutine show up under the calling Co...
How to reproduce: 1. Open attached Unity project "Test Bed copy" 2. Load scene "Scene1" 3. Open Profiler window 4. Enter the play mo... Read more
Unity crashes on Object::GetInstanceID when destroying GameObject
How to reproduce: 1. Open the "Crash.zip" project 2. Open the "SampleScene" scene 3. Press Play 4. Press Space Actual result: Unity... Read more
.NET 3.5 successfully compiles C#6 features when LangVersion set to C#4 ...
Using .NET 3.5, the C# project that is generated by Unity has a supported language version of 4: <LangVersion>4</LangVersion> Howeve... Read more
Crash on BaseUnityConnectClient::PrepareConfigRequest when exiting Play ...
How to reproduce: 1. Open the "PlayerLoop Crash.zip" project 2. Press Play 3. Exit Play mode 4. Repeat steps 2-3 Actual result: Uni... Read more
Unity doesn't recognise the script as Monobehaviour script when there's ...
How to reproduce: 1. Open the attached "ScriptBreakingUnity" project 2. In the Project window select the "breakit" script 3. Open th... Read more
Calling StopAllCoroutines() when a coroutine is running a UnityWebReques...
How to reproduce: 1. Open attached project "case_662345-CoroutineFailure.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe... Read more
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