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0
votes
By Design

Screen.width/Screen.height in OnEnable/Awake shows incorrect values when...

Scripting

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Apr 12, 2018

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Version/s: 2017.4.0f1

How to reproduce:1. Open attached project ("ScreenBug.zip")2. Enter Play mode3. In Hierarchy window, disable and enable "PrintResolu... Read more

0
votes
Won't Fix

Compilation errors during asset bundling changes active build target

Scripting

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Apr 06, 2018

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Version/s: 2017.3.1f1

How to reproduce:1. Open the "New Unity Project 1.zip" project2. Press Assets>Build AssetBundles3. Check the console to confirm t... Read more

0
votes
Won't Fix

[tvOS] APIUpdater fails when changing platform to tvOS

Scripting

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Apr 02, 2018

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Version/s: 2018.1.0b12

When switching platforms to tvOS, the required API updater fails and then building for tvOS is impossible To reproduce: 1. Download ... Read more

0
votes
Fixed

[Editor] Force quitting the editor mid build will leave code not compili...

Scripting

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Nov 03, 2020

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Version/s: 2018.4.13f1, 2018.4.28f1

Steps to reproduce:1. Open the user's attached project "ErrorTest2018LTS.zip"2. In the top menu select "Build/BuildAllAB or Build/Bu... Read more

0
votes
Fixed

Crash on scripting_cpp_string_for when opening the project

Scripting

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Dec 23, 2022

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Version/s: 2021.3.16f1, 2022.1.24f1, 2022.2.0a2

Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more

0
votes
Fixed

APIUpdater crashes when script has qualified access to statically import...

Scripting

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Sep 14, 2018

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Version/s: 2018.2.7f1

basically code like: using static System.Console; public class C{public void M(){Console.WriteLine("Test"); // this would cause APIU... Read more

0
votes
Not Reproducible

MonoManager ReloadAssembly crash when continuously recompiling scripts

Scripting

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Aug 31, 2020

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Version/s: 2019.4.8f1, 2020.1, 2020.2

Reproduction steps:1. Open the user attached project from case case 12780062. Open Scene "Level1"3. Open SceneController.cs4. Contin... Read more

0
votes
Won't Fix

NullReferenceException pops up when calling method from a ScriptableObject

Scripting

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Apr 17, 2018

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Version/s: 2018.1.0b13

How to reproduce:1. Open attached Unity project "scriptableissue"2. Load scene "Main"3. Add AudioSource component to "tankG2018b" ga... Read more

0
votes
Fixed

System.Diagnostics.Debugger.Break() does not trigger a breakpoint

Scripting

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Apr 17, 2018

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Version/s: 2018.1.0b13

Steps to reproduce:1. Download attached project2. Open "test" scene3. Enter play mode Expected results: Breakpoint is triggered by S... Read more

0
votes
Fixed

Unable to clear console compile errors that were reported during compila...

Scripting

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Apr 19, 2018

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Version/s: 2018.1.0f1

Unable to clear console compile errors that were reported during compilation of .asmdef assemblies on startup Steps:1. Create a fold... Read more

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