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Screen.width/Screen.height in OnEnable/Awake shows incorrect values when...
How to reproduce:1. Open attached project ("ScreenBug.zip")2. Enter Play mode3. In Hierarchy window, disable and enable "PrintResolu... Read more
Compilation errors during asset bundling changes active build target
How to reproduce:1. Open the "New Unity Project 1.zip" project2. Press Assets>Build AssetBundles3. Check the console to confirm t... Read more
[tvOS] APIUpdater fails when changing platform to tvOS
When switching platforms to tvOS, the required API updater fails and then building for tvOS is impossible To reproduce: 1. Download ... Read more
[Editor] Force quitting the editor mid build will leave code not compili...
Steps to reproduce:1. Open the user's attached project "ErrorTest2018LTS.zip"2. In the top menu select "Build/BuildAllAB or Build/Bu... Read more
Crash on scripting_cpp_string_for when opening the project
Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more
APIUpdater crashes when script has qualified access to statically import...
basically code like: using static System.Console; public class C{public void M(){Console.WriteLine("Test"); // this would cause APIU... Read more
MonoManager ReloadAssembly crash when continuously recompiling scripts
Reproduction steps:1. Open the user attached project from case case 12780062. Open Scene "Level1"3. Open SceneController.cs4. Contin... Read more
NullReferenceException pops up when calling method from a ScriptableObject
How to reproduce:1. Open attached Unity project "scriptableissue"2. Load scene "Main"3. Add AudioSource component to "tankG2018b" ga... Read more
System.Diagnostics.Debugger.Break() does not trigger a breakpoint
Steps to reproduce:1. Download attached project2. Open "test" scene3. Enter play mode Expected results: Breakpoint is triggered by S... Read more
Unable to clear console compile errors that were reported during compila...
Unable to clear console compile errors that were reported during compilation of .asmdef assemblies on startup Steps:1. Create a fold... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default