Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.2.7f1
Issue ID
1081267
Regression
No
APIUpdater crashes when script has qualified access to statically imported types
basically code like:
using static System.Console;
public class C
{
public void M()
{
Console.WriteLine("Test"); // this would cause APIUpdater to crash.
}
}
You can workaround this issue by removing the unnecessary type reference in the invocation of WriteLine() so M() method becomes:
public void M()
{
WriteLine("Test");
}
For related discussion, please see forum https://forum.unity.com/threads/api-updater-not-explicit-at-all.488046/
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
Add comment