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"Draw mode menu" icon in the "Scene view control bar" has "Texture Filte...
Reproduction steps: 1. Create a new Unity project 2. Observe the "Draw mode menu" icon in the "Scene view control bar" Expected res... Read more
Handles.Label does not appear in the supposed place
Reproduction steps: 1. Open the user's attached project 2. Create New GameObject 3. Attach the "NewBehaviourScript" script to the G... Read more
Scene Camera Zoom sensitivity is not high enough when working with small...
When using very small objects in the scene, the camera zoom (when using the mouse wheel) should follow the camera speed setup: How ... Read more
Tile Palette breaks the Scene view when using Shadow Caster 2D
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Open the Tile Palette through Window -> 2D... Read more
Scale Tool has an offset and laggy movement
Reproduction steps: 1. Open attached project "b12_3D.zip" and scene "SampleScene" 2. To notice the issue more easily, switch to 2D ... Read more
GameObjects in the Scene are not selectable when using "w" after paintin...
How to reproduce: 1. Open project "tilemaptest3.zip" 2. Open "SampleScene" Scene (Assets>Scenes>SampleScene) 3. In the Tile Pallete ... Read more
Lightmap exposure window doesn't appear when turning on Baked Lightmap d...
Reproduction steps: 1. Create a new Unity project 2. Open the Scene window 3. Expand the Draw Mode dropdown menu: Scene view control... Read more
GameObjects appear jittery when moving slowly in the Game view
How to reproduce: 1. Open the attached project 2. Open Scenes/SampleScene 3. Go to the Game view, press the Play button, and observe... Read more
Scale All Gizmo gets stuck in stretched mode if the action is stopped by...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a Cube in scene 3. Select Scale Tool while having the ... Read more
Icon attached to MonoBehaviour script disappears when Selecting the Game...
Reproduction steps: 1. Open the attached project "case_1379500.zip" 2. Open Assets > Scenes > SampleScene 3. Select "Thing.cs" in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Awaitable.NextFrameAsync() fails to resume when invoked multiple times from the playModeStateChanged event
- Text input duplicates in the TextField when textField.isDelayed is set to true and typing with a Japanese keyboard layout
- “AssetDatabase.GetMainAssetTypeAtPath" returns the incorrect type when using a global namespace class with the same name as a Unity type
- Editor silently crashes when switching platforms when Meta XR Core SDK is imported
- Crash on Object::SetCachedScriptingObject when entering the Play Mode immediately after stopping asynchronous operations in the previous Play Mode session