Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.2.X
Votes
0
Found in
2020.1.0a9
2020.2
2020.3
2021.2
2022.1
Issue ID
1379500
Regression
Yes
Icon attached to MonoBehaviour script disappears when Selecting the GameObject
Reproduction steps:
1. Open the attached project "case_1379500.zip"
2. Open Assets > Scenes > SampleScene
3. Select "Thing.cs" in the Project window
4. Change icon in the Inspector to another texture
5. Now select the GameObject in the Scene View or in the Hierarchy
Expected results: The icon stays after selecting GameObject
Actual results: The icon disappears after selection
Reproduced in: 2020.1.0a9, 2020.2.7f1, 2020.3.22f1, 2021.2.3f1, 2022.1.0a14
Not Reproduced in: 2019.4.32f1, 2020.1.0a8, 2022.1.0a15
Comments (1)
-
rstorm000
Sep 22, 2022 17:10
I have this happening on 2020.3.39f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a15
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.6f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.25f1