Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.2.X
Votes
0
Found in
2020.1.0a9
2020.2
2020.3
2021.2
2022.1
Issue ID
1379500
Regression
Yes
Icon attached to MonoBehaviour script disappears when Selecting the GameObject
Reproduction steps:
1. Open the attached project "case_1379500.zip"
2. Open Assets > Scenes > SampleScene
3. Select "Thing.cs" in the Project window
4. Change icon in the Inspector to another texture
5. Now select the GameObject in the Scene View or in the Hierarchy
Expected results: The icon stays after selecting GameObject
Actual results: The icon disappears after selection
Reproduced in: 2020.1.0a9, 2020.2.7f1, 2020.3.22f1, 2021.2.3f1, 2022.1.0a14
Not Reproduced in: 2019.4.32f1, 2020.1.0a8, 2022.1.0a15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a15
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.6f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.25f1