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Scene does not zoom in or out when scrolling while holding right mouse b...
Repro steps:1. Open attached "case-1175207-repro.zip"2. Open "SampleScene"3. In the Scene view, right-click on the screen and scroll... Read more
Grid snapping is incorrect when dragging an object with multiple axes si...
To reproduce:1. Open attached project2. In Hierarchy window, select the cube and try dragging / rotating it with multiple axes simul... Read more
Light transform gizmos stopped rendering in scene view
Reproduces on: 2022.1.0a13, a14Does not reproduce on 2022.1.0a12 Steps to reproduce: 0) Simply start a new built-in scene1) Add a li... Read more
[2020.2] Pressing "F" while the mouse hovers over the Hierarchy causes t...
How to reproduce:1. Open the attached project named "Case_1280168"2. Click from main menu "Game > Open > Episode 1 > Floor ... Read more
Transform component cannot be edited in Inspector when using EditorWindo...
How to reproduce:1. Open the user's attached project "Terrain Align.zip"2. From the Project tab, open Assets/Bug/BugScene.unity3. Ma... Read more
GameObject with tessellation shader is incorrectly greyed out after sear...
Steps:1. Open QA attached project in comment (20190904_tess.zip)2. Open repro dcene3. On hierarchy, Search for "cube" Actual: The ob... Read more
Scene view's grid position is inverted on its axis when the Scene Camera...
How to reproduce:1. Create a new project or open an existing one2. Set the Field of View field of the Scene Camera to a number lower... Read more
[Scene View] Camera preview window overlaps toolbar of Scene View window...
Steps To Reproduce 1. Create a Project2. Select the Main Camera and duplicate it 5 times3. Select all the camera instances in Hierar... Read more
Screen.width and Screen.height change values when Game window is not active
How to reproduce:1. Open attached project ("1182527-repro.zip")2. Open Console window3. Select Game window4. Click Maximize/Restore ... Read more
[Scene Tooling] Wrong selection tool used if swapping between 2D/3D view...
If you swap between 2D and 3D while using a component tool e.g. editing a collider, the next time you select a gameobject then the w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- TextMeshPro gradient tags render as literal text when using a font that contains only a part of the ASCII character set
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- The shortcut character is typed into the name field when a [Shift + <any alphanumeric key>] shortcut is used to create the asset from "Asset/Create"
- TextMeshPro ligatures broken when Font Style setting is changed from “Lowercase” to “Uppercase”