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GameObject with HideFlags.DontSaveInEditor is still visible in a newly ...
Steps to reproduce: 1. Open QA's attached project 2. Create a simple 3D Cube 3. Add "DontSaveSetter" script to the created GameObjec... Read more
[Octane] PBR viewport camera no longer updates when Maximizing Octane re...
To reproduce: 1. Open Any project with Octane set up 2. In PBR viewport tab options, press Maximize 3. Press Maximize again to resto... Read more
Scrolling outside Scene View causes “Screen position out of view frustum...
Steps to reproduce: 1. Create new Unity project 2. Right-click and hold mouse button in Scene View 3. Move cursor over to the Play ... Read more
Transform Gizmo is at the child position when GO is a child of another G...
How to reproduce: 1. Open the attached "1343515_Repro" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select the "GameO... Read more
Editor performance drop when holding down "F" key while in Play Mode
How to reproduce: 1. Create a new project 2. Open Profiler (Window > Analysis > Profiler) 3. Start profiling Editor 4. Enter Play Mo... Read more
Colliders are not being updated when the Editor loses focus
Reproduction steps: 1. Open user attached project 2. Open Assets\Scenes\SampleScene Scene 3. Select AnimatedCube in the Hierarchy 4.... Read more
"Unable to load the icon: 'Test'." error is thrown when opening an Edito...
How to reproduce: 1. Open the attached "CustomSceneView.zip" project 2. Open the "SampleScene" Scene 3. Go to Bug -> Open Window 4. ... Read more
HandleUtility.WorldToGUIPoint does not return accurate screen coordinates
Steps to reproduce: 1. Open “GUIPoint.zip” Unity project 2. Observe Scene view Expected results: HandleUtility.WorldToGUIPoint retu... Read more
"IndexOutOfRangeException: Array index is out of range" is shown when th...
To reproduce: 1. Open the project, attached by the user (TVboy.zip) 2. Open the "Example-Avatar" scene 3. Open the Scene view 4. Ob... Read more
[SRP] Shadow Cascades Draw Mode does not work
To reproduce: 1. Create a new project with 'Lightweight - Preview' template 2. Change scene Draw Mode to 'Shadow Cascades' Expected... Read more
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