Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.4
2019.4.0f1
Issue ID
1339675
Regression
Yes
"Unable to load the icon: 'Test'." error is thrown when opening an EditorWindow derived from SceneView in 2019.4
How to reproduce:
1. Open the attached "CustomSceneView.zip" project
2. Open the "SampleScene" Scene
3. Go to Bug -> Open Window
4. Observe the Console log
Expected result: No errors in the Console
Actual result: "Unable to load the icon: 'Test'." error in the Console
Reproducible with: 2019.4.27f1
Not reproducible with: 2018.4.34f1, 2020.3.10f1, 2021.1.8f1, 2021.2.0a17
Note:
- EditorWindowTitle attribute is accessible in 2020.3 and above, while it's not in 2019.4 (fixes the issue)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Resolution Note:
The Unity version 2019.4 is approaching the end of support and cannot receive any new APIs or features through backports. The bug in question has already been resolved in Unity 2020.3 and later.