Search Issue Tracker
By Design
Votes
1
Found in
2017.2.1f1
Issue ID
979980
Regression
No
GameObject with HideFlags.DontSaveInEditor is still visible in a newly created scene
Steps to reproduce:
1. Open QA's attached project
2. Create a simple 3D Cube
3. Add "DontSaveSetter" script to the created GameObject
4. Reset scene by "File/New Scene" menu
Expected result: Everything is cleared in the new scene
Actual result GameObject with the script remains on SceneView
Reproduced with: 2017.2.1p1, 2017.2.1p1, 2017.3.0f3, 2018.1.0b1
Not reproducible with: 5.5.5p1, 5.6.5f1, 2017.1.2p4 needs entering playmod
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Clear color is incorrect on second ClearRenderTarget call when using Metal
- Crash on GenerateTilingAreaJob when changing the Sprite Renderers Slicing Width or Height
- Build fails with "duplicate node guids" Error when using specific build path
- Missing Style Sheet reference when renaming USS file referenced in a TSS file
- UI Toolkit Editor Window Creator accepts immutable Project Folders as valid paths which locks the Window
Add comment