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ArgumentException from hierarchyWindowItemOnGUI is thrown when leaving P...
How to reproduce:1. Open the user attached "HierarchyWindowItemOnGUI.zip" project2. Enter the "SampleScene" Scene3. Open the "Prefab... Read more
Selection Wire turns off when turning off Selection Outline in Gizmo set...
Reproduction steps:1. Open the user's attached project2. Select Game object "Sphere"3. Toggle visibility of Gizmos in Scene View4. U... Read more
Scene toggle buttons with additional options are not lighting up on hover
How to reproduce:1. Create new project2. Open Scene tab and hover over all buttons at the top of the tab (notice how toggles that ar... Read more
Rect Transform Gizmos aren't bound to the center of the Image Game Objec...
Reproduction steps:1. Create a new project2. Create a New Empty Scene3. Add an Image Canvas3. Observe the Scene view window Expected... Read more
GameObject can't be selected in the Scene view when it's scale value is ...
Reproduction steps:1. Open the user's attached "BugReport.zip" project2. Open the "Test" Scene3. Left click on the "Box_001 (Negativ... Read more
NullReferenceException is thrown when hiding a GameObject while the Scen...
Reproduction steps:1. Open the attached '1425103-sample' project2. Open the 'SampleScene'3. Select any GameObject in the Hierarchy4.... Read more
Null reference exceptions are thrown constantly if the Full-screen Game ...
How to reproduce:1. Create a new project2. In the Game Window change the "Enter Play Mode" option to Fullscreen3. Enter Play mode4. ... Read more
Scene view is offset to the bottom when the Draw Mode is set to Deferred
How to reproduce:1. Open the user-submitted project2. Open the scene "test" (Assets/test.unity)3. In the Scene view control bar, ope... Read more
Play Mode gets immediately exited after loading when Play button is doub...
How to reproduce:1. Create a new project2. Double click the Play button Expected result: Pressing the Play button disables it until ... Read more
Creating Unity Tree GameObject creates it with a BiRP Shader when the SR...
How to reproduce:1. Open the attached "case_1368792" project2. Right-click and select "3D Object -> Tree" in the Hierarchy3. Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected