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Panels displayed in scene view block user input across the width of the ...
If a panel is being displayed over the scene view (Particle Effects, Tools etc), it seems as if their box is stretched across the en... Read more
[SRP] Shadow Cascades Draw Mode does not work
To reproduce:1. Create a new project with 'Lightweight - Preview' template2. Change scene Draw Mode to 'Shadow Cascades' Expected: S... Read more
SetPass information in Stats window does not update when Frame Debug is ...
Reproduction steps:1. Open the attached "StatisticsWindow.zip" project;2. Enter Play mode;3. Enable Frame Debug;4. Click on Canvas -... Read more
RenderTexture.Create failed error when GameView aspect ratio is automati...
To reproduce:1. Open Game View2. Open Aspect Ratio options3. Add New Aspect Ratio (width: 99999; height: 10) Actual: GameView is red... Read more
Exceptions are thrown when clicking on Aspect Ration options for Display...
To reproduce:1. Open GameView2. Select any Display from 2 to 83. Click on Aspect Ration options Actual: Following exceptions are thr... Read more
[Regression] Exceptions when click on certain areas on GameView "header"
Regression - can't repro in 5.6 (5.6.1f1 and 5.6.1p2)reproduces on 2017.1.0 (checked on 2017.1.0a4 and 2017.1.0b8) and on 2017.2.0a1... Read more
NullReferenceException is thrown when hiding a GameObject while the Scen...
Reproduction steps:1. Open the attached '1425103-sample' project2. Open the 'SampleScene'3. Select any GameObject in the Hierarchy4.... Read more
[SceneView] Unusable vertex snapping performance on large scenes
Vertex snapping performance is not usable on large scenes. E.g. 10000 visible objects, around 5 million visible vertices -- trying t... Read more
Canvas objects are selectable when they are hidden
How to reproduce:1. Open attached project "case_1141999_reprovideo.mp4.zip"2. Open "scene2" Scene3. Select "Canvas" GameObject4. Cli... Read more
"IndexOutOfRangeException: Array index is out of range" is shown when th...
To reproduce: 1. Open the project, attached by the user (TVboy.zip)2. Open the "Example-Avatar" scene3. Open the Scene view4. Observ... Read more
All about bugs
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Latest issues
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- TextMeshPro gradient tags render as literal text when using a font that contains only a part of the ASCII character set
- Small rectangles appearing in the corner of title text in Editor when System Font and Bitmap are selected in preferences
- The shortcut character is typed into the name field when a [Shift + <any alphanumeric key>] shortcut is used to create the asset from "Asset/Create"
- TextMeshPro ligatures broken when Font Style setting is changed from “Lowercase” to “Uppercase”