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Moving old binary Prefab fails with Assertion on byte and Invalid serial...
How to reproduce:1. Open the attached "MovingPrefab.zip"2. Duplicate the "Brown Pants" Prefab in the Project window (Assets -> Tu... Read more
"Revert All" button is disabled in the Overrides dropdown menu when havi...
How to reproduce:1. Open the user’s attached project2. In the Hierarchy select the “PrefabInstance” GameObject3. In the Inspector cl... Read more
"Error loading the file" and "Duplicate identifier" errors in the Consol...
How to reproduce:1. Open the attached project "animImport"2. Open the Project window (Window > General > Project) and click on... Read more
Custom asset changes are not applied when modifying the asset in Play Mode
Reproduction steps:1. Open the attached project "UpdateIssue.zip"2. Open the "Scenes > SampleScene" Scene3. Enter Play Mode4. Cli... Read more
Parenting isn't displayed in the Hierarchy after loading a custom layout
How to reproduce:1. Create a new 3D project2. Load the attached "TestLayout.wlt" layout3. Create two Empty GameObjects in the Hierar... Read more
Material breaks when copying Prefab from one Scene to another
How to reproduce:1. Open the attached project "BugRepoCopy.zip"2. Open Assets/[GAME]/Scenes/Islands/Island6/Island6.unity3. Drag and... Read more
[Undo] Unity crashes when performing large amount of redos that manipula...
How to reproduce:1. Open new Unity project2. In Hierarchy window, create multiple different prefabs, duplicate until you have around... Read more
Base Prefab is referenced in Unity Event when making specific revert on ...
How to reproduce:1. Open the attached "case_1287926.zip" project and Scenes/SampleScene scene2. In the Hierarchy window, select Pref... Read more
Prefab doesn't detect overrides when changing MinMaxSlider values in the...
How to reproduce:1. Open the user's attached "GizmoBug.zip"2. Open the "SampleScene" Scene3. Select the "Test" GameObject in the Hie... Read more
Editor hangs when GameObject is dragged down and released when blue line...
1. Create a new project2. Create a scene3. Add a GameObject to the scene4. Drag it down and release when a blue line appearsResult: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS