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SetParent does not work OnDestroy() when new parent is in DontDestroyOnL...
Reproduction steps: 1. Open attached project "Reparent.zip" and scene "SampleScene" 2. Enter Play Mode 3. After waiting 5 seconds, I... Read more
The ID of the component gets changed when attaching the component to a d...
How to reproduce: 1. Open the attached '1322120.zip' project 2. Open the 'Test' Prefab in a text editor 3. Observe the id of the sec... Read more
An object created via "Create Empty Child" of Hierarchy panel in Prefab ...
How to reproduce: 1. Open attached project "CreateChildInPrefabMode.zip" 2. In Project window, open "Assets" -> "Parent" prefab 3. ... Read more
Prefabs lose their Textures in the Build when their are Instantiated
Steps to reproduce: 1. Open user's attached project "ww2-unity-rts-game.zip" 2. Build the project 3. Select an Excavator looking Gam... Read more
Duplicating a prefab instantiates a modified object when the prefab is a...
How to reproduce: 1. Open the attached 'project-1176628.zip' project 2. In the Inspector window select 'Cube' > 'Sphere' and duplica... Read more
SceneManager.LoadScene() executed on PlayableDirector.stopped event when...
How to reproduce: 1. Open user-submitted project (TestProject) 2. Open the SampleScene 3. Enter Play Mode 4. Exit Play Mode Expecte... Read more
ArgumentException is thrown when scene is unloaded and scene.GetRootGame...
How to reproduce: 1. Open the attached 'EditorSceneManager.sceneClosing.zip' project using the EnvIronman VM (optional) (more inform... Read more
Assets used in components of a nested Prefab are counted as direct depen...
Note: This issue shows a bug in our AssetDatabase.GetDependencies(someFiles, false); (calculating direct dependencies) How to repr... Read more
Old version's prefabs have transform's overrides shown after upgrade to ...
Steps: 1. Open attached project 2. Load "Menu3D" scene => "SF Scene Elements" prefab has Transform's override in Override Window Al... Read more
Editor crashes/freezes when calling PrefabUtility.SaveAsPrefabAssetAndCo...
How to reproduce: 1. Open the attached project 2. In the top toolbar, click PrefabTest->CreatePrefabs 3. In the top toolbar, click P... Read more
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