Search Issue Tracker
SetParent does not work OnDestroy() when new parent is in DontDestroyOnL...
Reproduction steps:1. Open attached project "Reparent.zip" and scene "SampleScene"2. Enter Play Mode3. After waiting 5 seconds, In H... Read more
The ID of the component gets changed when attaching the component to a d...
How to reproduce:1. Open the attached '1322120.zip' project2. Open the 'Test' Prefab in a text editor3. Observe the id of the second... Read more
An object created via "Create Empty Child" of Hierarchy panel in Prefab ...
How to reproduce:1. Open attached project "CreateChildInPrefabMode.zip"2. In Project window, open "Assets" -> "Parent" prefab3. I... Read more
Prefabs lose their Textures in the Build when their are Instantiated
Steps to reproduce:1. Open user's attached project "ww2-unity-rts-game.zip"2. Build the project3. Select an Excavator looking GameOb... Read more
Duplicating a prefab instantiates a modified object when the prefab is a...
How to reproduce:1. Open the attached 'project-1176628.zip' project2. In the Inspector window select 'Cube' > 'Sphere' and duplic... Read more
SceneManager.LoadScene() executed on PlayableDirector.stopped event when...
How to reproduce:1. Open user-submitted project (TestProject)2. Open the SampleScene3. Enter Play Mode4. Exit Play Mode Expected res... Read more
ArgumentException is thrown when scene is unloaded and scene.GetRootGame...
How to reproduce:1. Open the attached 'EditorSceneManager.sceneClosing.zip' project using the EnvIronman VM (optional) (more informa... Read more
FindObjectsOfType doesn't find objects when invoked in a method with Run...
See forum thread here: https://forum.unity.com/threads/findobjectsoftype-in-beforesceneload-no-longer-finds-anything-in-2022-2.13585... Read more
Old version's prefabs have transform's overrides shown after upgrade to ...
Steps:1. Open attached project2. Load "Menu3D" scene=> "SF Scene Elements" prefab has Transform's override in Override Window Als... Read more
Editor hangs when GameObject is dragged underneath and released when blu...
1. Create a new project2. Create a scene3. Add a GemaObject to the scene4. Drag it down and release when a blue line appears==> E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default