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0
votes
Won't Fix

SetParent does not work OnDestroy() when new parent is in DontDestroyOnL...

Scene Management

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May 19, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.3f1, 2021.2

Reproduction steps: 1. Open attached project "Reparent.zip" and scene "SampleScene" 2. Enter Play Mode 3. After waiting 5 seconds, I... Read more

1
votes
Won't Fix

The ID of the component gets changed when attaching the component to a d...

Scene Management

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Mar 16, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached '1322120.zip' project 2. Open the 'Test' Prefab in a text editor 3. Observe the id of the sec... Read more

2
votes
Fixed

An object created via "Create Empty Child" of Hierarchy panel in Prefab ...

Scene Management

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Sep 19, 2019

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Version/s: 2018.4.0f1, 2018.4.6f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "CreateChildInPrefabMode.zip" 2. In Project window, open "Assets" -> "Parent" prefab 3. ... Read more

0
votes
By Design

Prefabs lose their Textures in the Build when their are Instantiated

Scene Management

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Aug 16, 2019

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Version/s: 2018.3.0b2, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open user's attached project "ww2-unity-rts-game.zip" 2. Build the project 3. Select an Excavator looking Gam... Read more

0
votes
Duplicate

Duplicating a prefab instantiates a modified object when the prefab is a...

Scene Management

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Aug 15, 2019

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Version/s: 2018.4.0f1, 2019.1.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached 'project-1176628.zip' project 2. In the Inspector window select 'Cube' > 'Sphere' and duplica... Read more

7
votes
Duplicate

SceneManager.LoadScene() executed on PlayableDirector.stopped event when...

Scene Management

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Aug 20, 2019

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Version/s: 2018.4.0f1, 2018.4.6f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user-submitted project (TestProject) 2. Open the SampleScene 3. Enter Play Mode 4. Exit Play Mode Expecte... Read more

0
votes
Fixed

ArgumentException is thrown when scene is unloaded and scene.GetRootGame...

Scene Management

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Aug 25, 2019

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Version/s: 2019.2.0a7, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached 'EditorSceneManager.sceneClosing.zip' project using the EnvIronman VM (optional) (more inform... Read more

1
votes
Fixed

Assets used in components of a nested Prefab are counted as direct depen...

Scene Management

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Aug 23, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a12, 2020.1.0a1

Note: This issue shows a bug in our AssetDatabase.GetDependencies(someFiles, false); (calculating direct dependencies) How to repr... Read more

0
votes
Fixed

Old version's prefabs have transform's overrides shown after upgrade to ...

Scene Management

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May 27, 2021

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Version/s: 2021.2.0a19

Steps: 1. Open attached project 2. Load "Menu3D" scene => "SF Scene Elements" prefab has Transform's override in Override Window Al... Read more

0
votes
Fixed

Editor crashes/freezes when calling PrefabUtility.SaveAsPrefabAssetAndCo...

Scene Management

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May 13, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce: 1. Open the attached project 2. In the top toolbar, click PrefabTest->CreatePrefabs 3. In the top toolbar, click P... Read more

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