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1
votes
Duplicate

Crashes on GameObject::IsActiveIgnoreImplicitPrefab when duplicating a P...

Scene Management

-

Jul 23, 2019

-

Version/s: 2018.4.0f1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project 2. Select the Prefab named LPWaterPerformance from the Hierarchy 3. Press Ctrl + D Repro... Read more

0
votes
Fixed

Null reference exception is thrown when applying modified Button UI comp...

Scene Management

-

Jul 29, 2019

-

Version/s: 2018.4.0f1, 2018.4.5f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "cannot-apply-prefab_stripped3.zip" and scene "ui_Menu" 2. In Hierarchy window, select a... Read more

0
votes
Won't Fix

Replace Prefab variant parent creates unused overrides for the instance ...

Scene Management

-

May 31, 2022

-

Version/s: 2023.1.0a1

Steps: 1. Create a variant instance in the scene 2. Open it in context 3. Drag root instance to the Project Browser 4. Choose "Repl... Read more

0
votes
Fixed

Inspector window flickers when Tag or Layer of a Prefab is changed

Scene Management

-

Apr 23, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a9

When a prefab of a gameobject is created and its Tag or Layer is changed then Inspector window flickers, Refer attached video Steps... Read more

0
votes
Fixed

Adding multiple single type Components to the Prefab prevents reverting ...

Scene Management

-

Apr 21, 2020

-

Version/s: 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a8

How to reproduce: 1. Create a new Unity project 2. Create a GameObject and add an Animator component 3. Create a Prefab out of that ... Read more

0
votes
Fixed

[Improved prefabs] Apply root motion checkbox in Animator gets clipped i...

Scene Management

-

Aug 02, 2019

-

Version/s: 2019.3.0a11

When a prefab is a made of a gameObject with Animator component, apply root motion checkbox gets clipped in the override window. St... Read more

0
votes
Won't Fix

[Improved prefabs] Override window stays open even after newly opened wi...

Scene Management

-

Aug 02, 2019

-

Version/s: 2019.3.0a11

Override window stays open even after newly opened windows are in focus. Refer to the attached video. Steps to reproduce: 1) Create... Read more

0
votes
Fixed

Child GameObjects with 'HideAndDontSave' flag appear as overrides on Pre...

Scene Management

-

Jul 31, 2019

-

Version/s: 2018.3.0a6, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open user-submitted project (TestPrefabOverride) 2. Open the 'SampleScene' scene 3. See GameObject 'A', which h... Read more

0
votes
Fixed

[Improved Prefab] Reverting the added component from prefab override con...

Scene Management

-

Aug 08, 2019

-

Version/s: 2019.3.0a3, 2019.3.0a12

Multiple errors are thrown when the added component is removed from prefab override content panel. Steps to repro: 1. Create a new p... Read more

0
votes
Won't Fix

[Old-Prefab System] Prefab child transform position gets an offset when ...

Scene Management

-

Aug 07, 2019

-

Version/s: 2017.4.0f1, 2017.4.30f1

How to reproduce: 1. Open the attached project ("case_1174963-PrefabBugTest") using the EnvIronman VM (optional) (more information i... Read more

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