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0
votes
Fixed

[Undo] Undoing TMP input component and then adding it again throws Missi...

Scene Management

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Feb 02, 2022

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Version/s: 2020.3, 2021.2, 2022.1, 2022.1.0b6

How to reproduce:1. Create new project2. Add any empty UI object to Scene3. Select the game object and in Inspector add TMP input fi... Read more

0
votes
By Design

[Prefab] Errors are thrown when deleting the parent Prefab of a Variant ...

Scene Management

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Apr 05, 2022

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Version/s: 2020.3, 2021.3, 2021.3.0f1, 2022.1.0a1, 2022.2

Reproduction steps:1. Create a new project2. Drag an object from the Hierarchy into the Project window to make a Prefab3. Drag the s... Read more

2
votes
Won't Fix

EditorSceneManager sceneOpened and sceneOpening events are not called wh...

Scene Management

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Jul 01, 2022

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Version/s: 2023.1.0a1

Reproduction steps:1. Open the attached project2. Observe the Console Output Expected result: sceneOpening / sceneOpened logged in t... Read more

0
votes
Won't Fix

Nested Prefab structure breaks when Redoing override operation

Scene Management

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Nov 28, 2022

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Version/s: 2022.1.24f1

To reproduce: Download the "My Project(12).zip" project and open it in Unity; Open the "SampleScene" scene; Select the "Cube" Prefab... Read more

0
votes
Not Reproducible

Replacing an existing prefab with a new instanceRoot will break all refe...

Scene Management

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Jan 05, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open attached project(PrefabBug.zip)2. Check MyPrefab2. Notice it has links to two other prefabs3. Run the menu item... Read more

0
votes
Fixed

[Improved Prefabs] Exception is thrown on creating prefab after editing ...

Scene Management

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Nov 17, 2018

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Version/s: 2018.3.0b11

"Cannot measure duration of saving a Prefab. OnPrefabSavingStarted() has not been called first." error is thrown in the console on c... Read more

0
votes
Duplicate

[Improved prefabs] Override window displays options even when there are ...

Scene Management

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Nov 19, 2018

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Version/s: 2018.3.0b3, 2018.3.0b11

Override window displays options "revert all" and "apply all" even when there is no dependency to override. Also, the dependencies d... Read more

0
votes
Fixed

The Particle System is stopping after perfoming the Undo/Redo action

Scene Management

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Feb 28, 2023

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Version/s: 2022.2.7f1, 2023.1.0b4, 2023.2.0a3, 2023.3.0a1

How to reproduce:1. Open the attached project “Particles”2. Open the “SampleScene” scene3. Select “Particle System” GameObject in th... Read more

0
votes
Fixed

Changes to Prefab in the Scene are not reflected when dragging Materials...

Scene Management

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Feb 03, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project's "case_1311622-Project.zip" Scene labeled "SampleScene"2. In the Hierarchy, select th... Read more

0
votes
Fixed

[Backport] NullReferenceException when deselecting a Prefab GameObject i...

Scene Management

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May 27, 2022

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Version/s: 2021.3.3f1

How to reproduce:1. Open the user attached "Station Defender.zip" project2. Go into the "_Scenes" folder and open the "Bug" Scene3. ... Read more

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