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Unity crashes when EditorUtility.UnloadUnusedAssetsImmediate is called i...
Reproduction steps: 1. Open user's attached project 2. In the Hierarchy window, create Empty GameObject (or any other GameObject) 3.... Read more
[Improved prefabs] Error messages are spammed when editing prefab with m...
Steps to reproduce: 1. Download 1087617_repro.zip 2. Open Cobe prefab 3. Edit prefab (e.g. disable component) Expected results: One... Read more
Result is missing from OnWillCreateAsset() when the method is called by ...
Steps to reproduce: 1. Open user's attached project 2. Drag "Game Object" from the Hierarchy to Project view in order to create a pr... Read more
[Improved Prefabs] Adding a reference to itself in prefab edit mode does...
Steps to reproduce: 1. Download attached project 2. Enter "SomePrefab" prefab edit mode 3. Drag reference to "SomePrefab" from Proje... Read more
OnTransformChildrenChanged doesn't get called in the Edit mode when drag...
How to reproduce: 1. Open the user's attached project 2. Open Scenes > SampleScene 3. From the Assets folder drag the 'Prefab' under... Read more
Layer dropdown selection is persistent through projects
Reproduction steps: 1. Create a New Project 2. "Layers" -> Click on "Nothing" 3. Create a New Project 4. "Layers" 5. Notice that "No... Read more
EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo() returns 'tru...
How to reproduce: 1. Open user-submitted project (TMPCrashBug) 2. Wait for a scene saving prompt to pop-up 3. Select 'Don't Save' E... Read more
OnValidate() fails to recognize GameObject as Prefab when Prefab changes...
Steps to reproduce: 1. Open attached project "1115486_test" 2. In the Project window go to Assets folder and select TestPrefab 3. In... Read more
Changes to prefab references done by scripts are not marked as overrides...
How to reproduce: 1. Open user-submitted project (PrefabOverridesBug) 2. In the 'Prefabs' folder select the 'ItemWithDot' prefab and... Read more
Editor crashes with PreDestroyRecursive when exiting Play Mode
How to reproduce: 1. Open attached "Bubble Shooter" project 2. Enter Play Mode 3. Exit Play Mode Expected result: Editor does not c... Read more
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