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0
votes
Fixed

Unity crashes when EditorUtility.UnloadUnusedAssetsImmediate is called i...

Scene Management

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Jan 05, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.2, 2021.1

Reproduction steps:1. Open user's attached project2. In the Hierarchy window, create Empty GameObject (or any other GameObject)3. Dr... Read more

0
votes
Fixed

[Improved prefabs] Error messages are spammed when editing prefab with m...

Scene Management

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Oct 04, 2018

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Version/s: 2018.3.0b4

Steps to reproduce:1. Download 1087617_repro.zip2. Open Cobe prefab3. Edit prefab (e.g. disable component) Expected results: One err... Read more

0
votes
Fixed

Result is missing from OnWillCreateAsset() when the method is called by ...

Scene Management

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Oct 04, 2018

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Version/s: 2018.3.0a6, 2018.3.0b3

Steps to reproduce:1. Open user's attached project2. Drag "Game Object" from the Hierarchy to Project view in order to create a pref... Read more

2
votes
Duplicate

[Improved Prefabs] Adding a reference to itself in prefab edit mode does...

Scene Management

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Oct 07, 2018

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Version/s: 2018.3.0b4

Steps to reproduce:1. Download attached project2. Enter "SomePrefab" prefab edit mode3. Drag reference to "SomePrefab" from Project ... Read more

0
votes
Fixed

OnTransformChildrenChanged doesn't get called in the Edit mode when drag...

Scene Management

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Mar 05, 2021

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Version/s: 2019.4, 2020.2, 2020.2.6f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Open Scenes > SampleScene3. From the Assets folder drag the 'Prefab' under... Read more

2
votes
Fixed

Layer dropdown selection is persistent through projects

Scene Management

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Oct 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

Reproduction steps:1. Create a New Project2. "Layers" -> Click on "Nothing"3. Create a New Project4. "Layers"5. Notice that "Noth... Read more

0
votes
Fixed

EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo() returns 'tru...

Scene Management

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Jul 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user-submitted project (TMPCrashBug)2. Wait for a scene saving prompt to pop-up3. Select 'Don't Save' Expec... Read more

0
votes
Duplicate

OnValidate() fails to recognize GameObject as Prefab when Prefab changes...

Scene Management

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Jan 09, 2019

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Version/s: 2018.3.0a6, 2018.3.0f2, 2019.1.0a1

Steps to reproduce:1. Open attached project "1115486_test"2. In the Project window go to Assets folder and select TestPrefab3. In th... Read more

2
votes
By Design

Changes to prefab references done by scripts are not marked as overrides...

Scene Management

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Oct 25, 2018

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Version/s: 2018.3.0b7

How to reproduce:1. Open user-submitted project (PrefabOverridesBug)2. In the 'Prefabs' folder select the 'ItemWithDot' prefab and d... Read more

0
votes
Not Reproducible

Editor crashes with PreDestroyRecursive when exiting Play Mode

Scene Management

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Oct 11, 2018

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Version/s: 2018.2.8f1

How to reproduce:1. Open attached "Bubble Shooter" project2. Enter Play Mode3. Exit Play Mode Expected result: Editor does not crash... Read more

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