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[Improved Prefabs] Added components cannot be reordered on prefab instance
Steps: 1. Create and instantiate any prefab asset 2. Add two components to it ==> Both components are added with '+' sign 3. Select ... Read more
Adding a prefab to a scene + undo/redo will change order of hierarchy
Steps: 1. Make a prefab out of any GameObject 2. Add a few GameObject with the names like "n1, n2, n3" to easy recognize the order 3... Read more
Crash with "GetManagerFromContext: pointer to object of manager 'Lightma...
How to reproduce: 1. Open attached "LightingCrash" project and "SceneFramework" scene, enter pplaymode 2. Click on "ShipIt();" butto... Read more
Editor crashes when importing "GuidedProjectStarterFiles" package from U...
Reproduction steps: 1. Open the attached project 2. Right-click in the Project window and select "Reimport All" Expected result: As... Read more
NullReferenceException when trying to override a Prefab with corrupted p...
Steps to reproduce: 1. Open QA-Supplied project (link in Edit) 2. Open Scene in Assets -> 00_Scenes->outdated->PrefabBug 3. In the H... Read more
RestoreSceneManagerSetup with serialized SceneSetup state renders the Hi...
In 19.1 try loading a serialized SceneSetup saved to file shows an empty Hierarchy window, if the file was saved with a previous ver... Read more
MissingReferenceException raised in the Console while reverting added Ga...
Steps: 1. Create a new project 2. Add GameObject and convert it to prefab 3. Duplicate prefab instance 4. Parent one instance under ... Read more
Unpacked Nested Prefabs lose their original Transform values when the Ed...
How to reproduce: 1. Open user-submitted project (Unpack_Bug) 2. Drag 'Pagoda_Roof_Tile_Corner_Octo_2500_C' Prefab from Prefabs/Envi... Read more
[Improved Prefab] Tree prefab continuously updated on selecting "Recompu...
Tree prefab continuously updated on selecting "Recompute Tree" option in prefab mode. Steps to repro: 1. Create a new project. 2. G... Read more
Several scene management events are not called when performing normal sc...
Steps to reproduce: 1. Open user attached project 2. Select Bugs -> Switch Active Scene 3. Observe that no events are received, 4. ... Read more
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