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0
votes
Fixed

Unity crashes when deleting prefab clone after prefab revert

Scene Management

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Jul 17, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open "deletingObjectBug" project 2. Open "main" scene 3. Select one of the "PARENT(A)" children and duplicate... Read more

7
votes
Fixed

AssetDatabase.GetSubFolders does not work at all since 2017.1

Scene Management

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Jul 17, 2017

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Version/s: 2017.1.0f3

Repro: Run attached editor tests on 5.6 and 2017.1, note that: 1. The documentation is incorrect, it suggests that we accept absolu... Read more

0
votes
Fixed

Unity crashes when EditorUtility.UnloadUnusedAssetsImmediate is called i...

Scene Management

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Jan 05, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.2, 2021.1

Reproduction steps: 1. Open user's attached project 2. In the Hierarchy window, create Empty GameObject (or any other GameObject) 3.... Read more

0
votes
Fixed

Hierarchy is empty and Console is filled with errors after creating C# s...

Scene Management

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Aug 27, 2018

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Version/s: 2018.3.0a10

How to reproduce: Reproduction steps are unclear Expected result: Hierarchy functions and Console is not filled with errors Actual ... Read more

2
votes
Fixed

Reference to the root prefab child is lost when pressing "Unpack Prefab"...

Scene Management

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May 03, 2019

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Version/s: 2018.4, 2019.1.0f2, 2021.1

How to reproduce: 1. Open attached project "New Unity Project.zip" and scene "SampleScene" 2. In Hierarchy window, expand "Root" ob... Read more

0
votes
By Design

Plugin platform change to 'Any Platform' when upgrading a project from 5...

Scene Management

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Jul 26, 2017

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Version/s: 5.3.8f1

Reproduction steps: 1. Open the attached project with 5.3 Unity version. 2. Navigate to Assets > Plugins > iOS > Flurry > iOS folder... Read more

0
votes
Postponed

Editor crashes when calling StopAssetEditing from playModeChanged callback

Scene Management

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Apr 25, 2017

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Version/s: 5.5.3f1

To reproduce: 1. Open the project, attached by the user (Test Project.zip) 2. Enter Play mode 3. In the popup, press Quit Expected... Read more

0
votes
Fixed

GameObjects with HideFlags.DontSave raise an Error when reloading the Scene

Scene Management

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May 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b3, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" in the attached "HideAndDontSave.zip" Project 2. Click on the "Spawner" GameObject 3. R... Read more

0
votes
Fixed

Child GameObjects are added as last in order in a Variant when adding ch...

Scene Management

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Oct 30, 2018

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Version/s: 2018.3.0b7

Repro steps: 1. Open QA attached project "repro_1095995" 2. Open PrefabB in Prefab Mode 3. Add a child GameObject named "BChild4" 4.... Read more

0
votes
Fixed

Editor crashes when adding a RectTransform during the OnTransformParentC...

Scene Management

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Mar 10, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open User-supplied project 2. Open and play scene "TransformCallback" Reproduced in: 2018.3.0a1, 2018.3.0f2,... Read more

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