Search Issue Tracker
Unity crashes when deleting prefab clone after prefab revert
Steps to reproduce: 1. Open "deletingObjectBug" project 2. Open "main" scene 3. Select one of the "PARENT(A)" children and duplicate... Read more
AssetDatabase.GetSubFolders does not work at all since 2017.1
Repro: Run attached editor tests on 5.6 and 2017.1, note that: 1. The documentation is incorrect, it suggests that we accept absolu... Read more
Unity crashes when EditorUtility.UnloadUnusedAssetsImmediate is called i...
Reproduction steps: 1. Open user's attached project 2. In the Hierarchy window, create Empty GameObject (or any other GameObject) 3.... Read more
Hierarchy is empty and Console is filled with errors after creating C# s...
How to reproduce: Reproduction steps are unclear Expected result: Hierarchy functions and Console is not filled with errors Actual ... Read more
Reference to the root prefab child is lost when pressing "Unpack Prefab"...
How to reproduce: 1. Open attached project "New Unity Project.zip" and scene "SampleScene" 2. In Hierarchy window, expand "Root" ob... Read more
Plugin platform change to 'Any Platform' when upgrading a project from 5...
Reproduction steps: 1. Open the attached project with 5.3 Unity version. 2. Navigate to Assets > Plugins > iOS > Flurry > iOS folder... Read more
Editor crashes when calling StopAssetEditing from playModeChanged callback
To reproduce: 1. Open the project, attached by the user (Test Project.zip) 2. Enter Play mode 3. In the popup, press Quit Expected... Read more
GameObjects with HideFlags.DontSave raise an Error when reloading the Scene
How to reproduce: 1. Open the "SampleScene" in the attached "HideAndDontSave.zip" Project 2. Click on the "Spawner" GameObject 3. R... Read more
Child GameObjects are added as last in order in a Variant when adding ch...
Repro steps: 1. Open QA attached project "repro_1095995" 2. Open PrefabB in Prefab Mode 3. Add a child GameObject named "BChild4" 4.... Read more
Editor crashes when adding a RectTransform during the OnTransformParentC...
Steps to reproduce: 1. Open User-supplied project 2. Open and play scene "TransformCallback" Reproduced in: 2018.3.0a1, 2018.3.0f2,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Undoing Animator Parameter name change breaks references to it
- Crash on BV4_OverlapBoxAll when moving in play mode
- Custom mesh water surface normal map fades out when Y Position increases
- [Android] Flickering artifacts when using "ScriptableRenderer.EnqueuePass(RenderPassEvent.BeforeRenderingPostProcessing)" multiple times
- The original Scene is built with the additive Scene's contents when loading the additive Scene on Awake