Search Issue Tracker
An object created via "Create Empty Child" of Hierarchy panel in Prefab ...
How to reproduce: 1. Open attached project "CreateChildInPrefabMode.zip" 2. In Project window, open "Assets" -> "Parent" prefab 3. ... Read more
Applying changes to root prefab in a nested prefab re-adds a component e...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. Remove Mesh Renderer component of Cube > Sphere 4.... Read more
[Animation] Animation references are lost from Animation component when ...
The attached project has a GameObject that contains an Animation component with six animations referenced in its Animations array. W... Read more
Prefab instances lose reference when a library is deleted and scripts us...
To reproduce: 1. Extract attached project ("case_1185524.zip") 2. Delete Library folder and move Scripts folder out of Assets 3. Ope... Read more
Child GameObjects with transform.SetAsLastSibling() in OnDisable aren't ...
Steps to reproduce: 1. Open attached project "1186393.zip" 2. Open "SampleScene" 3. Enter Play mode 4. In the Hierarchy -> dropdown ... Read more
Prefab file contents do not update when it is renamed
Instead of being updated on file rename, serialized contents of a Prefab only update when it is reserialized after an edit or other ... Read more
Layer dropdown selection is persistent through projects
Reproduction steps: 1. Create a New Project 2. "Layers" -> Click on "Nothing" 3. Create a New Project 4. "Layers" 5. Notice that "No... Read more
Imported Prefab file (in Library folder) is out-of-sync with source Pref...
A prefab with an old library representation will display different states in Prefab Edit Mode and in its instances in the Scene To ... Read more
Scene with a custom prefab is marked as dirty when entering play mode an...
How to reproduce: 1. Open the attached 'project-1186849.zip' project 2. Enter and exit Play mode 3. Save the scene (notice that it i... Read more
Saving an unchanged scene changes the prefab instance modifications list...
Reproduction steps: 1. Open "1177709" project and "World_01" Scene Collection 2. Save Scene Expected Result: Saving an unchanged sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Search] Query Builder - uneditable NaN in Transform vectors
- Transform.rotation property is as a Vector4 Quaternion instead of a Vector3 field when using InspectorElement.FillDefaultInspector
- [Search] Query Builder - "Input String was not in a correct format" error when changing query options
- MacOS Xcode project build fails when a package has PrivacyManifest
- [IL2CPP] Crash when closing the Player while an exception is thrown during exception handling