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1
votes
Fixed

Reference to component in prefab sometimes references component in prefa...

Scene Management

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Nov 19, 2019

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Version/s: 2018.4.0f1, 2019.2, 2019.2.10f1, 2019.3, 2020.1

To reproduce:1. Open attached project ("PrefabComponentReferencing.zip")2. Open Sample Scene3. Look at ReferenceTestOK under Compone... Read more

0
votes
Fixed

[Animation] Animation references are lost from Animation component when ...

Scene Management

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Sep 24, 2019

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Version/s: 2018.4.9f1, 2019.1.0a10, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

The attached project has a GameObject that contains an Animation component with six animations referenced in its Animations array. W... Read more

0
votes
Duplicate

Duplicating a prefab instantiates a modified object when the prefab is a...

Scene Management

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Aug 15, 2019

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Version/s: 2018.4.0f1, 2019.1.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'project-1176628.zip' project2. In the Inspector window select 'Cube' > 'Sphere' and duplic... Read more

7
votes
Duplicate

SceneManager.LoadScene() executed on PlayableDirector.stopped event when...

Scene Management

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Aug 20, 2019

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Version/s: 2018.4.0f1, 2018.4.6f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (TestProject)2. Open the SampleScene3. Enter Play Mode4. Exit Play Mode Expected res... Read more

0
votes
Fixed

ArgumentException is thrown when scene is unloaded and scene.GetRootGame...

Scene Management

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Aug 25, 2019

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Version/s: 2019.2.0a7, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'EditorSceneManager.sceneClosing.zip' project using the EnvIronman VM (optional) (more informa... Read more

1
votes
Fixed

Assets used in components of a nested Prefab are counted as direct depen...

Scene Management

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Aug 23, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a12, 2020.1.0a1

Note: This issue shows a bug in our AssetDatabase.GetDependencies(someFiles, false); (calculating direct dependencies) How to reprod... Read more

0
votes
Fixed

[Improved Prefabs] Texts overlap their respective fields/buttons in over...

Scene Management

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Aug 30, 2019

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Version/s: 2019.2.0a2, 2019.3.0b1

Steps To Reproduce: 1. Create a new project2. Hierarchy > 3D Object > Cube3. Select cube to view its properties in the inspect... Read more

1
votes
Fixed

Adding children in Prefab Mode when there are unapplied new GameObject o...

Scene Management

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Aug 30, 2019

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Version/s: 2018.3.0a6, 2019.2.0a1, 2019.2.1f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Create a GameObject with a child and turn it into a Prefab3. In the Hierarchy windo... Read more

2
votes
Won't Fix

Field Serialization in OnValidate method fails due to not being properly...

Scene Management

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Nov 13, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.4f1, 2019.3, 2020.1

How to reproduce:1. Open attached project "Unity Bug With Dirty Data.zip" and scene "SampleScene"2. In Hierarchy select "Move Right ... Read more

2
votes
Fixed

An object created via "Create Empty Child" of Hierarchy panel in Prefab ...

Scene Management

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Sep 19, 2019

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Version/s: 2018.4.0f1, 2018.4.6f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "CreateChildInPrefabMode.zip"2. In Project window, open "Assets" -> "Parent" prefab3. I... Read more

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