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LoadAsset() throws The referenced script on this Behaviour (Game Object ...
Steps to reproduce:1. Open the attached project(Own Cloud)2. Open the scene "test"3. Play the scene4. Observe the warning in Console... Read more
Undo API could delete Prefab Stage root GameObject
Steps:1. Open attached project2. Use "Test/Run" menu item==>"Error: The Prefab contents root has been deleted" dialog appears The... Read more
[Improved prefabs] Apply root motion checkbox in Animator gets clipped i...
When a prefab is a made of a gameObject with Animator component, apply root motion checkbox gets clipped in the override window. Ste... Read more
Object references are not loaded after you git checkout to another branch
How to reproduce:1. Extract attached "git.zip"2. In the newly created folder run these commands: "git reset --hard" and "git checkou... Read more
Editor crashes and Assertion failed on expression: '!gameObject.IsActive...
To reproduce:1. Open repro project(link in edit)2. Open 'Test' scene3. Delete all GameObjects except 'MachineGun'4. Play scene Expec... Read more
Prefab is returned as null In the Editor if the Prefab has been edited r...
How to reproduce:1. Open the attached project ("case_1122560-PrefabNull.zip")2. Open the "Bug" Scene and click on the "Main" object ... Read more
Models are not aligned correctly while dragging object to scene while in...
To reproduce. 1. Create two cube prefabs.2. Edit one3. Drag another one onto the first one while editing it into prefab mode Expecte... Read more
Empty Asset packages list when creating a new project
How to reproduce:1. Open Unity2. Click on New project3. Select Add Asset Package Expected result: Window with Standart Asset package... Read more
Plugin platform change to 'Any Platform' when upgrading a project from 5...
Reproduction steps:1. Open the attached project with 5.3 Unity version.2. Navigate to Assets > Plugins > iOS > Flurry > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth of Field doesn't apply correctly to Canvas UI when it is set to World Space Render Mode
- Crash on GetElementMapKey when "None" is assigned to a field with binding path "m_GameObject"
- Stereoscopic skybox renders as monoscopic when using Multi-pass render mode in XR plugin while using URP
- Parameterized Tests with ValueSource fail when supplied parameter is an System.Object
- Error Message "Broken text PPtr in file" is not informative enough to locate the problematic asset