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Votes
0
Found in
2023.1.0a1
6000.0.59f1
6000.2.7f1
6000.3.0b4
6000.4.0a1
Issue ID
UUM-120726
Regression
No
Depth of Field doesn't apply correctly to Canvas UI when it is set to World Space Render Mode
How to reproduce:
1. Open the attached “IN-116550.zip” project
2. Open the “OutdoorsScene”
3. Enter Play Mode
4. Select the “Global Volume” GameObject in the Hierarchy
5. In the Inspector, change the “Max Radius” value in the Near Blur setting
6. Observe the blur of Cube and Canvas GameObjects
Expected result: The blur of both observed GameObjects changes
Actual result: Only the blur of the Cube changes, while the Canvas blur remains unchanged
Reproducible with: 2021.3.45f1, 2023.1.0a1, 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: Canvas blur is only affected if changes in settings also affect the background blur, like the “Max Radius” in the Far Blur setting
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