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Error appears when undo the creation of prefab, which had transform comp...
Reproduction steps: 1. Create new project. 2. Create new gameobject. 3. Drag it to project window to create prefab. 4. Add rect tran... Read more
Objects which are instantiated as Children and have HideFlags.DontSave f...
Reproduction steps: 1. Open "CubeTest" project 2. Open "Test" Scene 3. Select the "TestScript" Object in the Hierarchy 4. Enable the... Read more
Prefab Asset changes are not reflected inside Prefab Editor when changes...
Reproduction steps: 1. Open the project inside of "case_1129930-TESTChangePrefab_Unity.zip" 2. Take a look at "2D Prefab" asset thro... Read more
Prefab Variant does not update Root in Prefab Asset Inspector when the b...
How to reproduce: 1. Open the submitted project 2. Drag the Cube GameObject from the Hierarchy to the Project window to create a Pre... Read more
Assets are unloaded if OnValidate is used it to set a field on another c...
Reproduction steps: 1. Open the attached project "GarbageCollectionBugs.zip"; 2. Open the Example.unity scene; 3. Use Window -> Pro... Read more
[Improved prefabs] Apply root motion checkbox in Animator gets clipped i...
When a prefab is a made of a gameObject with Animator component, apply root motion checkbox gets clipped in the override window. St... Read more
Unity Editor freezes/crashes when opening a specific Scene
How to reproduce: 1. Open the attached project 2. Open the Scene labeled "CorpHQ" 3. Wait for the Scene to load Expected result: Sc... Read more
Many different errors are shown when importing the specific .blend file
To reproduce: 1. Create a new project 2. Import the .blend file, attached by tester (blank.blend) 3. Observe console Expected: no ... Read more
Can't load the scene template when it is in the Packages directory
Reproduction steps: 1. Open the user's attached project 2. Click on File > New Scene 3. Double-click on "My Custom Scene" Expected ... Read more
Prefab reference in a Scriptable Object gets removed when the SO is atta...
How to reproduce: 1. Open user-submitted project (PrefabRefByInsideSO) 2. Drag the GameObject prefab into its Scriptable Object's 'P... Read more
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