Search Issue Tracker
Unpack prefab variant loses all references to the prefab
How to reproduce:1. Open the "TestPrefabVariantUnpack" project2. Open "SampleScene" from Assets > Scenes folder3. Select "Referen... Read more
Editor crashes/freezes when calling PrefabUtility.SaveAsPrefabAssetAndCo...
How to reproduce:1. Open the attached project2. In the top toolbar, click PrefabTest->CreatePrefabs3. In the top toolbar, click P... Read more
OnPostprocessAllAssets causes memory leak when EditorSceneManager.NewSce...
Reproduction steps:1. Open attached project ("SaveMemoryLeak2019.3 Debug.zip")2. Click Top menu->Test Me->Create New Scene3. O... Read more
All descendants on the Prefab Variant get destroyed after adding the 'Re...
How to reproduce:1. Open the attached '1340595.zip' project2. Open the 'Test Variant' in the Prefab mode3. Observe the Hierarchy4. O... Read more
Saving Scene out of the Assets folder is not allowed
How to reproduce:1. Open the attached "SaveSceneInPackage.zip" project2. Open a new Scene3. Right-click on the Scene and select Save... Read more
Dragging a Prefab into the Scene view and undoing the action still shows...
How to reproduce:1. Create a new Unity project2. In the Project window create a new Prefab3. Drag and drop the prefab to the Scene v... Read more
Unpacking nested Prefabs causes their references to be set back to Prefa...
Description:Unpacking nested Prefabs with references to each other causes references to be set back to Prefabs in Assets folder inst... Read more
Crash on UnpackPrefabInstanceRecursive when entering Play mode in a Scen...
Reproduction steps:1. Open the project attached by the user2. Open "SampleScene"3. Enter Play mode Reproducible with: 2018.4.23f1, 2... Read more
-openscene command line agrument doesn't open scenes when using -batchmode
How to reproduce:1. In the attached project "batchmode.zip", edit the "run.bat" or "run.sh" file and set the correct Unity Editor pa... Read more
[2019.4] Editor gets stuck in Prefab Mode when method added to prefabSta...
How to reproduce:1. Open the attached project "1249713.zip"2. Open the "Test" Scene3. In the menu bar click "BugTest" > "Test bug... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used