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Inspectors for serialized arrays of InputActions no longer display corre...
Repro: 1. Open the attached ArrayInspectorTest project in 2019.4.2. Open Samples/SampleScene.3. Select GameObject and in the inspect... Read more
WriteOutStallStackTraces provides no information when stalling with Edit...
Reproduction steps:1. Open the attached project "Project.zip"2. Go to Edit > Preferences > Diagnostics > Editor3. Enable "W... Read more
Crash on GUIView::DoPaint when selecting color with a color picker
How to reproduce:1) Open a blank project on any affected version2) Select the Directional Light3) In the Inspector pane, rapidly cli... Read more
FileUtil.DeleteFileOrDirectory deletes the entire project folder when it...
Reproduction steps:1. Open the attached project "Case_1382446"2. In the Menu Bar select "FileUtil-> Execute" Expected result: An ... Read more
Right clicking Scene View Toolbar only displays options to choose from w...
How to reproduce:1. Open any Project2. Navigate to Scene View3. Right click top of Toolbar with which you can move and dock the Tool... Read more
Default Parent of a Scene gets reset when the Editor is restarted
Reproduction steps:1. Open the attached project "DefaultParentIssue" and load Scene "SampleScene"2. Right-click the "DefaultParent" ... Read more
Texture Compression settings on Android and WebGL Platforms are reset to...
How to reproduce:1. Open the attached "1385257_Repro.zip" project2. Open the Build Settings (File->Build Settings...)3. Switch to... Read more
ReorderableList causes an ArgumentOutOfRangeException error when Propert...
How to reproduce:1. Open the user-submitted project2. In the Project window, select the Asset "BaseLookAtMe" (Assets/BaseLookAtMe.as... Read more
Typing transform expressions like /=3 first resets the value to 0 instea...
Reproduction steps:1. Create and Open new Project2. Make two empty GameObjects3. In the Inspector Window set the first GameObject's ... Read more
ArgumentOutOfRangeException is thrown for ReorderableList when nesting S...
How to reproduce:1. Open the user's attached project2. In the Project window, navigate to Assets/Scripts3. Select the Asset "Recurse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used