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WriteOutStallStackTraces provides no information when stalling with Edit...
Reproduction steps: 1. Open the attached project "Project.zip" 2. Go to Edit > Preferences > Diagnostics > Editor 3. Enable "WriteOu... Read more
Inspectors for serialized arrays of InputActions no longer display corre...
Repro: 1. Open the attached ArrayInspectorTest project in 2019.4. 2. Open Samples/SampleScene. 3. Select GameObject and in the insp... Read more
Array list is not displayed in the Inspector window when using a Seriali...
How to reproduce: 1. Open the attached "PropertyFieldDefaultVisibility.zip" project 2. Open the "SampleScene" Scene 3. Select "GameO... Read more
PIX and NSIGHT shader debuggers don't work on DX12 with DXC compiled sha...
1. Open the attached project 2. Create a player build with the "Fluid" scene for DX12 with "Development Build" enabled 3. Follow th... Read more
"Wireframe" and "Shaded Wireframe" Scene View shading modes don't work w...
1. Open a project and make sure the graphics API is set to DX12 2. Create a new "Unlit" shader asset and add '#pragma use_dxc' to th... Read more
SerializedObject ApplyModifiedProperties is not returning true when edit...
How to reproduce: 1. Open the attached project 2. Select ApplyModifiedPropertiesTest in the Scene Hierarchy 3. In the Inspector add ... Read more
Crash in SerializedProperty::IsValid when reordering a SerializedPropert...
How to reproduce: 1. Open user-submitted project (SeralizedRefBug.zip) 2. Select the GameObject prefab in the Project window 3. Note... Read more
Infinite load when trying to display Lists of custom classes in Inspector
Reproduction steps: 1. Open user attached project 2. Load "Assets\_Scenes\_ManagerScene" and "Assets\PrototypeAndTesting\_TestScene... Read more
[Prefab] Create Empty Parent option for prefab child object creates a Si...
Creating an empty parent for a prefab child object results in the creation of a 'sibling' instead of a 'parent'. Refer to the attach... Read more
"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...
How to reproduce: 1. Open the user's attached "case_1284799-Prefab-Rename-SoftLock" project 2. Open the Scene view (Window->General-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Gradle error: "...Unexpected error during link..." is thrown when building for Android and targeting API Level 34
- Crash on ReplaceTextureData when rapidly changing light intensity
- Uneven lighting is seen on the GameObjects when Sky Occlusion is enabled
- Editor freezes and a "Failed to present D3D11 swapchain" error appears when toggling loop time option and entering Play Mode
- Assets in the Project Window are incorrectly sorted when different Asset types have the same name