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By Design
Votes
0
Found in
2020.2.0a5
2021.1.0a10
Issue ID
1300117
Regression
No
[Prefab] Create Empty Parent option for prefab child object creates a Sibling instead
Creating an empty parent for a prefab child object results in the creation of a 'sibling' instead of a 'parent'. Refer to the attached Video.
Steps to Reproduce:
1. Create a New Project
2. Hierarchy > Create Empty > Create Empty Child
3. Create a Prefab of Parent Object
4. Select Child > Rightclick > Create Empty Parent
Actual Result:
The new object is not created as a parent of the child prefab object but as a sibling
Expected Result:
The new object should be created as a Parent of the child prefab object
Note:
'Create Empty Parent' option was introduced in 2020.2.0a5
Reproducible with:
2021.1.0a10, 2021.1.0a1, 2020.2.0f1, 2020.2.0a5
Environment:
Windows 10 and macOS 10.15
License type: Pro
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Resolution Note (2021.2.X):
This behavior is by design. It applies for both regular and prefab gameObjects: if you cannot create parent for a GameObject, create sibling.