Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.3.X, 2021.1.X
Votes
3
Found in
2021.1.0b3
2021.2.0a1
2021.2.0a8
Issue ID
1320319
Regression
Yes
Crash in SerializedProperty::IsValid when reordering a SerializedProperty list
How to reproduce:
1. Open user-submitted project (SeralizedRefBug.zip)
2. Select the GameObject prefab in the Project window
3. Note the broken SerializedProperty List preview in the Inspector window
4. Attempt to reorder list elements
5. Deselect and reselect GameObject.prefab
Expected result: list preview in the Inspector is not broken, no crashes occur when reordering the elements
Actual result: list preview in the Inspector does not display all elements, reordering them crashes the Editor
Reproducible with: 2021.1.0b3, 2021.1.0b12, 2021.2.0a1, 2021.2.0a8
Not reproducible with: 2019.4.22f1, 2020.3.0f1, 2021.1.0b2
Could not test with: 2018.4.32f1(SerializeReference does not exist)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 2021.2):
Fixed in 2022.1.0a2
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0b6
Resolution Note (fix version 2021.1):
Fixed in 2021.1.17f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.16f1